name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 57 1609 1 46 0 0 0 0 0 0.033 0.939 0.001 0.027 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 1 3 0 0 0 0 0 0 0 0.250 0.750 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 17 50 0 0 0 0 0 0 0 0.254 0.746 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 19 195 0 0 0 0 0 0 0 0.089 0.911 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 18 1298 0 0 0 0 0 0 0 0.014 0.986 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 26 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 2 37 1 46 0 0 0 0 0 0.023 0.430 0.012 0.535 0.000 0.000 0.000 0.000 0.000
7 # place 4063 44740 9 3 2 0 0 0 0 0.083 0.916 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 4 27 0 0 0 0 0 0 0 0.129 0.871 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 33 302 0 0 0 0 0 0 0 0.099 0.901 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 480 4451 1 1 0 0 0 0 0 0.097 0.902 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 3235 35323 0 2 0 0 0 0 0 0.084 0.916 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 101 1216 0 0 2 0 0 0 0 0.077 0.922 0.000 0.000 0.002 0.000 0.000 0.000 0.000
13 boundary = administrative 1970 22126 0 0 0 0 0 0 0 0.082 0.918 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 165 1888 8 0 0 0 0 0 0 0.080 0.916 0.004 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 1915 20556 0 0 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 396 2673 4 1 76 0 0 0 0 0.126 0.849 0.001 0.000 0.024 0.000 0.000 0.000 0.000
17 place = allotments 269 1562 1 1 5 0 0 0 0 0.146 0.850 0.001 0.001 0.003 0.000 0.000 0.000 0.000
18 landuse = allotments 365 2367 4 1 72 0 0 0 0 0.130 0.843 0.001 0.000 0.026 0.000 0.000 0.000 0.000
19 allotments = * 4 197 0 0 0 0 0 0 0 0.020 0.980 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 1229 10753 3 0 47 0 0 0 0 0.102 0.894 0.000 0.000 0.004 0.000 0.000 0.000 0.000
21 place = locality 1228 10690 3 0 47 0 0 0 0 0.103 0.893 0.000 0.000 0.004 0.000 0.000 0.000 0.000
22 abandoned:place = * 259 2781 0 0 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 620 6485 88 8 31 11 0 0 15 0.085 0.893 0.012 0.001 0.004 0.002 0.000 0.000 0.002
24 landuse = cemetery 10 1273 30 1 0 0 0 0 0 0.008 0.969 0.023 0.001 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 8 171 2 0 0 2 0 0 0 0.044 0.934 0.011 0.000 0.000 0.011 0.000 0.000 0.000
26 landuse = construction 3 144 0 0 3 4 0 0 0 0.019 0.935 0.000 0.000 0.019 0.026 0.000 0.000 0.000
27 landuse = farmland 10 47 2 0 0 0 0 0 0 0.169 0.797 0.034 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 188 345 1 1 1 1 0 0 3 0.348 0.639 0.002 0.002 0.002 0.002 0.000 0.000 0.006
29 landuse = residential 84 728 11 0 9 0 0 0 2 0.101 0.873 0.013 0.000 0.011 0.000 0.000 0.000 0.002
30 landuse = retail 6 226 1 0 0 1 0 0 1 0.026 0.962 0.004 0.000 0.000 0.004 0.000 0.000 0.004
31 leisure = park 44 512 18 2 2 0 0 0 0 0.076 0.886 0.031 0.003 0.003 0.000 0.000 0.000 0.000
32 leisure = garden 4 59 0 0 0 0 0 0 0 0.063 0.937 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 14 267 2 0 8 0 0 0 3 0.048 0.908 0.007 0.000 0.027 0.000 0.000 0.000 0.010
34 place = * 180 1981 12 3 4 0 0 0 0 0.083 0.909 0.006 0.001 0.002 0.000 0.000 0.000 0.000
35 residential = * 67 591 9 0 6 0 0 0 0 0.100 0.878 0.013 0.000 0.009 0.000 0.000 0.000 0.000
36 landuse = * 87 1029 11 1 5 3 0 0 7 0.076 0.900 0.010 0.001 0.004 0.003 0.000 0.000 0.006
37 # natural 295 2488 78 1 44 7 0 1 2 0.101 0.853 0.027 0.000 0.015 0.002 0.000 0.000 0.001
38 place = island 1 8 0 0 0 0 0 0 0 0.111 0.889 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 3 87 0 1 4 2 0 0 0 0.031 0.897 0.000 0.010 0.041 0.021 0.000 0.000 0.000
40 landuse = forest 37 300 12 0 0 2 0 0 0 0.105 0.855 0.034 0.000 0.000 0.006 0.000 0.000 0.000
41 leisure = nature_reserve 2 144 2 0 0 1 0 0 0 0.013 0.966 0.013 0.000 0.000 0.007 0.000 0.000 0.000
42 boundary = * 62 769 4 0 2 0 0 1 2 0.074 0.915 0.005 0.000 0.002 0.000 0.000 0.001 0.002
43 natural = * 192 1329 62 1 38 3 0 0 0 0.118 0.818 0.038 0.001 0.023 0.002 0.000 0.000 0.000
44 ele = * 51 254 1 0 8 1 0 0 0 0.162 0.806 0.003 0.000 0.025 0.003 0.000 0.000 0.000
45 # water 4504 19835 46 0 124 128 0 0 5 0.183 0.805 0.002 0.000 0.005 0.005 0.000 0.000 0.000
46 waterway = drain 74 405 6 0 9 0 0 0 0 0.150 0.820 0.012 0.000 0.018 0.000 0.000 0.000 0.000
47 waterway = ditch 77 558 30 0 0 0 0 0 0 0.116 0.839 0.045 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 1417 5099 1 0 53 12 0 0 0 0.215 0.775 0.000 0.000 0.008 0.002 0.000 0.000 0.000
49 waterway = river 2794 9330 1 0 3 87 0 0 0 0.229 0.764 0.000 0.000 0.000 0.007 0.000 0.000 0.000
50 waterway = canal 28 820 0 0 5 6 0 0 0 0.033 0.955 0.000 0.000 0.006 0.007 0.000 0.000 0.000
51 type = waterway 438 1594 0 0 3 59 0 0 0 0.209 0.761 0.000 0.000 0.001 0.028 0.000 0.000 0.000
52 type = watershed 0 1 1 0 0 0 0 0 0 0.000 0.500 0.500 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 49 2984 2 0 35 22 0 0 0 0.016 0.965 0.001 0.000 0.011 0.007 0.000 0.000 0.000
54 natural = spring 56 530 5 0 15 0 0 0 1 0.092 0.873 0.008 0.000 0.025 0.000 0.000 0.000 0.002
55 tunnel = * 1215 4961 18 0 24 1 0 0 4 0.195 0.797 0.003 0.000 0.004 0.000 0.000 0.000 0.001
56 waterway = * 5 33 0 0 1 0 0 0 0 0.128 0.846 0.000 0.000 0.026 0.000 0.000 0.000 0.000
57 water = * 37 2893 2 0 33 22 0 0 0 0.012 0.969 0.001 0.000 0.011 0.007 0.000 0.000 0.000
58 # highway 167 99441 19 0 47 28 0 0 89 0.002 0.996 0.000 0.000 0.000 0.000 0.000 0.000 0.001
59 highway = motorway 76 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 29 1271 0 0 0 6 0 0 18 0.022 0.960 0.000 0.000 0.000 0.005 0.000 0.000 0.014
61 highway = primary 3 7885 1 0 0 12 0 0 27 0.000 0.995 0.000 0.000 0.000 0.002 0.000 0.000 0.003
62 highway = secondary 0 7567 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 4 11283 4 0 6 0 0 0 6 0.000 0.998 0.000 0.000 0.001 0.000 0.000 0.000 0.001
64 highway = unclassified 12 3201 0 0 0 9 0 0 0 0.004 0.993 0.000 0.000 0.000 0.003 0.000 0.000 0.000
65 highway = residential 5 58573 4 0 28 0 0 0 7 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 3406 4 0 1 0 0 0 0 0.000 0.999 0.001 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 4 674 0 0 0 0 0 0 1 0.006 0.993 0.000 0.000 0.000 0.000 0.000 0.000 0.001
68 type = associatedStreet 0 3337 3 0 0 0 0 0 0 0.000 0.999 0.001 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 34 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 33 1927 0 0 11 0 0 0 30 0.016 0.963 0.000 0.000 0.005 0.000 0.000 0.000 0.015
71 bridge = * 20 1331 3 0 2 3 0 0 1 0.015 0.979 0.002 0.000 0.001 0.002 0.000 0.000 0.001
72 # public_transport 2708 39009 232 87 0 18 0 0 5 0.064 0.927 0.006 0.002 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 1642 16200 129 1 0 0 0 0 1 0.091 0.901 0.007 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 1 100 6 0 0 0 0 0 0 0.009 0.935 0.056 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 13 516 0 79 0 0 0 0 0 0.021 0.849 0.000 0.130 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 15 0 0 0 6 0 0 0 0.000 0.714 0.000 0.000 0.000 0.286 0.000 0.000 0.000
77 type = public_transport 25 854 2 0 0 0 0 0 0 0.028 0.969 0.002 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 16 217 1 0 0 0 0 0 0 0.068 0.927 0.004 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 2 25 0 0 0 0 0 0 0 0.074 0.926 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 11 219 1 1 0 0 0 0 0 0.047 0.944 0.004 0.004 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 1 19 3 0 0 0 0 0 0 0.043 0.826 0.130 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 2164 23809 180 1 0 0 0 0 2 0.083 0.910 0.007 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 56 9827 10 0 0 15 0 0 1 0.006 0.992 0.001 0.000 0.000 0.002 0.000 0.000 0.000
84 route_master = * 13 524 0 79 0 2 0 0 0 0.021 0.848 0.000 0.128 0.000 0.003 0.000 0.000 0.000
85 railway = * 191 2701 12 3 0 1 0 0 1 0.066 0.928 0.004 0.001 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 32 152 0 3 0 0 0 0 1 0.170 0.809 0.000 0.016 0.000 0.000 0.000 0.000 0.005
87 # industrial 586 5779 40 4 47 2 1 0 66 0.090 0.886 0.006 0.001 0.007 0.000 0.000 0.000 0.010
88 landuse = industrial 320 4223 21 3 3 2 0 0 3 0.070 0.923 0.005 0.001 0.001 0.000 0.000 0.000 0.001
89 building = industrial 209 1354 14 1 36 0 0 0 62 0.125 0.808 0.008 0.001 0.021 0.000 0.000 0.000 0.037
90 building = warehouse 55 180 5 0 8 0 1 0 0 0.221 0.723 0.020 0.000 0.032 0.000 0.004 0.000 0.000
91 industrial = * 31 474 4 0 1 0 0 0 2 0.061 0.926 0.008 0.000 0.002 0.000 0.000 0.000 0.004
92 # infrastructure 2978 8192 109 882 35 8 0 0 119 0.242 0.665 0.009 0.072 0.003 0.001 0.000 0.000 0.010
93 amenity = fuel 210 64 0 871 0 2 0 0 4 0.182 0.056 0.000 0.757 0.000 0.002 0.000 0.000 0.003
94 building = service 1196 437 22 1 1 0 0 0 13 0.716 0.262 0.013 0.001 0.001 0.000 0.000 0.000 0.008
95 barrier = * 341 4137 35 0 3 1 0 0 2 0.075 0.915 0.008 0.000 0.001 0.000 0.000 0.000 0.000
96 power = * 2064 2910 52 8 5 5 0 0 1 0.409 0.577 0.010 0.002 0.001 0.001 0.000 0.000 0.000
97 substation = * 1413 1221 8 0 0 0 0 0 0 0.535 0.462 0.003 0.000 0.000 0.000 0.000 0.000 0.000
98 pipeline = * 57 78 0 0 1 0 0 0 0 0.419 0.574 0.000 0.000 0.007 0.000 0.000 0.000 0.000
99 man_made = * 129 1637 10 2 26 0 0 0 103 0.068 0.858 0.005 0.001 0.014 0.000 0.000 0.000 0.054
100 embankment = * 2 208 0 0 0 0 0 0 0 0.010 0.990 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 # religion 55 3840 97 0 0 0 0 0 0 0.014 0.962 0.024 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = place_of_worship 48 2661 51 0 0 0 0 0 0 0.017 0.964 0.018 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = monastery 0 25 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = grave_yard 1 48 4 0 0 0 0 0 0 0.019 0.906 0.075 0.000 0.000 0.000 0.000 0.000 0.000
105 building = church 0 1431 20 0 0 0 0 0 0 0.000 0.986 0.014 0.000 0.000 0.000 0.000 0.000 0.000
106 building = cathedral 0 26 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = chapel 22 258 3 0 0 0 0 0 0 0.078 0.912 0.011 0.000 0.000 0.000 0.000 0.000 0.000
108 religion = * 53 3660 83 0 0 0 0 0 0 0.014 0.964 0.022 0.000 0.000 0.000 0.000 0.000 0.000
109 # education 502 5935 100 136 143 2 0 0 12 0.073 0.869 0.015 0.020 0.021 0.000 0.000 0.000 0.002
110 landuse = education 4 802 1 0 0 0 0 0 0 0.005 0.994 0.001 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = university 2 193 4 0 0 0 0 0 0 0.010 0.970 0.020 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = college 2 312 17 0 0 0 0 0 0 0.006 0.943 0.051 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = school 336 1640 28 4 2 0 0 0 1 0.167 0.816 0.014 0.002 0.001 0.000 0.000 0.000 0.000
114 amenity = kindergarten 28 1854 6 0 0 1 0 0 1 0.015 0.981 0.003 0.000 0.000 0.001 0.000 0.000 0.001
115 amenity = arts_centre 39 20 5 91 105 0 0 0 0 0.150 0.077 0.019 0.350 0.404 0.000 0.000 0.000 0.000
116 amenity = music_school 1 33 0 33 25 0 0 0 0 0.011 0.359 0.000 0.359 0.272 0.000 0.000 0.000 0.000
117 building = university 15 144 7 0 0 0 0 0 0 0.090 0.867 0.042 0.000 0.000 0.000 0.000 0.000 0.000
118 building = college 4 105 9 0 0 0 0 0 0 0.034 0.890 0.076 0.000 0.000 0.000 0.000 0.000 0.000
119 building = school 80 618 7 0 0 0 0 0 1 0.113 0.875 0.010 0.000 0.000 0.000 0.000 0.000 0.001
120 building = kindergarten 0 459 2 0 0 1 0 0 0 0.000 0.994 0.004 0.000 0.000 0.002 0.000 0.000 0.000
121 building = dormitory 0 617 15 1 5 0 0 0 3 0.000 0.963 0.023 0.002 0.008 0.000 0.000 0.000 0.005
122 office = educational_institution 1 36 1 0 6 0 0 0 4 0.021 0.750 0.021 0.000 0.125 0.000 0.000 0.000 0.083
123 faculty = * 0 23 0 7 0 0 0 0 2 0.000 0.719 0.000 0.219 0.000 0.000 0.000 0.000 0.062
124 # healthcare 1195 226 47 5147 342 13 12 0 36 0.170 0.032 0.007 0.733 0.049 0.002 0.002 0.000 0.005
125 amenity = hospital 32 65 8 554 0 1 0 0 0 0.048 0.098 0.012 0.839 0.000 0.002 0.000 0.000 0.000
126 amenity = pharmacy 97 63 12 2350 11 7 8 0 31 0.038 0.024 0.005 0.911 0.004 0.003 0.003 0.000 0.012
127 amenity = clinic 83 23 19 644 0 3 0 0 3 0.107 0.030 0.025 0.831 0.000 0.004 0.000 0.000 0.004
128 amenity = doctors 80 9 0 767 73 1 0 0 1 0.086 0.010 0.000 0.824 0.078 0.001 0.000 0.000 0.001
129 amenity = dentist 10 7 1 249 117 1 0 0 0 0.026 0.018 0.003 0.647 0.304 0.003 0.000 0.000 0.000
130 amenity = veterinary 3 16 0 63 141 0 0 0 1 0.013 0.071 0.000 0.281 0.629 0.000 0.000 0.000 0.004
131 building = hospital 23 10 6 372 0 0 0 0 0 0.056 0.024 0.015 0.905 0.000 0.000 0.000 0.000 0.000
132 building = clinic 0 2 2 31 0 0 0 0 0 0.000 0.057 0.057 0.886 0.000 0.000 0.000 0.000 0.000
133 emergency = * 866 53 4 248 0 1 0 0 0 0.739 0.045 0.003 0.212 0.000 0.001 0.000 0.000 0.000
134 healthcare = * 161 108 20 2785 4 4 12 0 1 0.052 0.035 0.006 0.900 0.001 0.001 0.004 0.000 0.000
135 # government 618 1289 62 4509 1643 7 43 12 89 0.075 0.156 0.007 0.545 0.199 0.001 0.005 0.001 0.011
136 amenity = fire_station 1 28 1 160 150 0 0 0 1 0.003 0.082 0.003 0.469 0.440 0.000 0.000 0.000 0.003
137 amenity = ranger_station 1 5 2 52 54 0 0 0 0 0.009 0.044 0.018 0.456 0.474 0.000 0.000 0.000 0.000
138 amenity = townhall 6 31 1 242 276 0 0 0 0 0.011 0.056 0.002 0.435 0.496 0.000 0.000 0.000 0.000
139 amenity = post_office 26 230 10 932 0 0 0 0 3 0.022 0.192 0.008 0.776 0.000 0.000 0.000 0.000 0.002
140 amenity = post_box 0 7 3 7 0 0 0 0 0 0.000 0.412 0.176 0.412 0.000 0.000 0.000 0.000 0.000
141 amenity = police 6 13 10 683 0 0 0 0 0 0.008 0.018 0.014 0.959 0.000 0.000 0.000 0.000 0.000
142 amenity = prison 0 27 0 8 4 0 1 0 13 0.000 0.509 0.000 0.151 0.075 0.000 0.019 0.000 0.245
143 amenity = courthouse 28 3 1 44 3 3 12 0 46 0.200 0.021 0.007 0.314 0.021 0.021 0.086 0.000 0.329
144 amenity = customs 0 1 0 6 1 0 0 0 5 0.000 0.077 0.000 0.462 0.077 0.000 0.000 0.000 0.385
145 amenity = mortuary 11 0 0 3 0 0 1 0 4 0.579 0.000 0.000 0.158 0.000 0.000 0.053 0.000 0.211
146 amenity = library 7 20 7 470 0 0 0 0 0 0.014 0.040 0.014 0.933 0.000 0.000 0.000 0.000 0.000
147 amenity = theatre 6 13 3 55 0 0 0 0 0 0.078 0.169 0.039 0.714 0.000 0.000 0.000 0.000 0.000
148 amenity = cinema 18 10 2 114 1 0 0 0 0 0.124 0.069 0.014 0.786 0.007 0.000 0.000 0.000 0.000
149 amenity = community_centre 267 22 2 199 253 2 21 6 0 0.346 0.028 0.003 0.258 0.328 0.003 0.027 0.008 0.000
150 amenity = social_facility 0 33 1 41 106 0 5 1 0 0.000 0.176 0.005 0.219 0.567 0.000 0.027 0.005 0.000
151 amenity = public_building 9 6 0 34 32 0 1 0 0 0.110 0.073 0.000 0.415 0.390 0.000 0.012 0.000 0.000
152 amenity = public_bath 13 7 0 91 26 0 1 1 0 0.094 0.050 0.000 0.655 0.187 0.000 0.007 0.007 0.000
153 amenity = vehicle_inspection 0 2 0 76 28 1 1 1 0 0.000 0.018 0.000 0.697 0.257 0.009 0.009 0.009 0.000
154 office = government 113 56 13 1011 715 1 0 1 11 0.059 0.029 0.007 0.526 0.372 0.001 0.000 0.001 0.006
155 office = diplomatic 0 5 0 66 0 0 0 0 0 0.000 0.070 0.000 0.930 0.000 0.000 0.000 0.000 0.000
156 building = public 32 53 4 270 1 0 0 0 0 0.089 0.147 0.011 0.750 0.003 0.000 0.000 0.000 0.000
157 landuse = military 40 337 1 6 0 0 0 0 5 0.103 0.866 0.003 0.015 0.000 0.000 0.000 0.000 0.013
158 government = * 58 31 6 678 1 0 0 0 1 0.075 0.040 0.008 0.875 0.001 0.000 0.000 0.000 0.001
159 military = * 63 503 2 74 2 0 0 2 1 0.097 0.777 0.003 0.114 0.003 0.000 0.000 0.003 0.002
160 embassy = * 0 5 0 46 0 0 0 0 0 0.000 0.098 0.000 0.902 0.000 0.000 0.000 0.000 0.000
161 diplomatic = * 0 5 0 66 0 0 0 0 0 0.000 0.070 0.000 0.930 0.000 0.000 0.000 0.000 0.000
162 # bank 2274 34 5 1426 4 2 0 0 36 0.601 0.009 0.001 0.377 0.001 0.001 0.000 0.000 0.010
163 amenity = atm 927 15 2 583 0 0 0 0 0 0.607 0.010 0.001 0.382 0.000 0.000 0.000 0.000 0.000
164 amenity = bank 1248 17 3 784 2 0 0 0 1 0.607 0.008 0.001 0.382 0.001 0.000 0.000 0.000 0.000
165 amenity = bureau_de_change 99 2 0 59 2 2 0 0 35 0.497 0.010 0.000 0.296 0.010 0.010 0.000 0.000 0.176
166 # tourism 936 14743 442 11 121 7 1 2 44 0.057 0.904 0.027 0.001 0.007 0.000 0.000 0.000 0.003
167 building = bunker 19 200 1 0 0 0 0 0 0 0.086 0.909 0.005 0.000 0.000 0.000 0.000 0.000 0.000
168 building = ruins 16 127 1 0 0 0 0 0 2 0.110 0.870 0.007 0.000 0.000 0.000 0.000 0.000 0.014
169 amenity = fountain 4 43 2 0 0 0 0 0 1 0.080 0.860 0.040 0.000 0.000 0.000 0.000 0.000 0.020
170 tourism = * 643 9364 247 7 90 5 0 0 39 0.062 0.901 0.024 0.001 0.009 0.000 0.000 0.000 0.004
171 historic = * 295 5888 203 5 34 2 1 2 2 0.046 0.915 0.032 0.001 0.005 0.000 0.000 0.000 0.000
172 memorial = * 87 2455 58 0 19 0 0 0 1 0.033 0.937 0.022 0.000 0.007 0.000 0.000 0.000 0.000
173 ruins = * 17 263 1 1 2 0 0 0 1 0.060 0.923 0.004 0.004 0.007 0.000 0.000 0.000 0.004
174 information = * 21 1029 28 0 0 0 0 0 0 0.019 0.955 0.026 0.000 0.000 0.000 0.000 0.000 0.000
175 attraction = * 31 141 7 0 0 0 0 0 0 0.173 0.788 0.039 0.000 0.000 0.000 0.000 0.000 0.000
176 artwork_type = * 96 796 55 0 5 4 0 0 5 0.100 0.828 0.057 0.000 0.005 0.004 0.000 0.000 0.005
177 # sport 172 817 21 1310 303 5 0 0 24 0.065 0.308 0.008 0.494 0.114 0.002 0.000 0.000 0.009
178 amenity = sanatorium 2 85 0 11 2 0 0 0 0 0.020 0.850 0.000 0.110 0.020 0.000 0.000 0.000 0.000
179 leisure = * 160 778 21 1247 302 4 0 0 24 0.063 0.307 0.008 0.492 0.119 0.002 0.000 0.000 0.009
180 sport = * 60 121 10 603 0 2 0 0 0 0.075 0.152 0.013 0.758 0.000 0.003 0.000 0.000 0.000
181 resort = * 6 95 0 58 0 0 0 0 1 0.037 0.594 0.000 0.362 0.000 0.000 0.000 0.000 0.006
182 # office 473 135 21 1479 3128 22 7 53 3 0.089 0.025 0.004 0.278 0.588 0.004 0.001 0.010 0.001
183 office = * 473 135 21 1479 3128 22 7 53 3 0.089 0.025 0.004 0.278 0.588 0.004 0.001 0.010 0.001
184 # amenity 3219 1282 207 14843 3866 895 811 311 12296 0.085 0.034 0.005 0.393 0.102 0.024 0.021 0.008 0.326
185 amenity = cafe 173 64 26 899 314 38 88 40 883 0.069 0.025 0.010 0.356 0.124 0.015 0.035 0.016 0.350
186 amenity = fast_food 49 8 13 350 79 13 32 7 270 0.060 0.010 0.016 0.426 0.096 0.016 0.039 0.009 0.329
187 amenity = restaurant 47 30 7 217 64 6 25 13 212 0.076 0.048 0.011 0.349 0.103 0.010 0.040 0.021 0.341
188 amenity = bar 39 12 3 111 78 6 22 6 210 0.080 0.025 0.006 0.228 0.160 0.012 0.045 0.012 0.431
189 shop = convenience 931 202 47 3791 548 467 91 48 1481 0.122 0.027 0.006 0.498 0.072 0.061 0.012 0.006 0.195
190 shop = clothes 65 104 5 311 148 10 16 15 484 0.056 0.090 0.004 0.269 0.128 0.009 0.014 0.013 0.418
191 shop = car_repair 14 19 2 257 129 14 26 23 691 0.012 0.016 0.002 0.219 0.110 0.012 0.022 0.020 0.588
192 shop = hairdresser 42 18 7 364 177 6 28 3 469 0.038 0.016 0.006 0.327 0.159 0.005 0.025 0.003 0.421
193 shop = chemist 2 0 1 1330 12 1 9 1 47 0.001 0.000 0.001 0.948 0.009 0.001 0.006 0.001 0.033
194 shop = supermarket 307 33 4 448 60 151 5 2 156 0.263 0.028 0.003 0.384 0.051 0.130 0.004 0.002 0.134
195 shop = car_parts 1 83 2 322 142 6 15 7 373 0.001 0.087 0.002 0.339 0.149 0.006 0.016 0.007 0.392
196 shop = furniture 22 17 2 274 93 28 14 11 322 0.028 0.022 0.003 0.350 0.119 0.036 0.018 0.014 0.411
197 shop = hardware 27 21 5 246 118 8 17 8 293 0.036 0.028 0.007 0.331 0.159 0.011 0.023 0.011 0.394
198 shop = kiosk 35 34 3 186 20 7 14 0 101 0.087 0.085 0.007 0.465 0.050 0.018 0.035 0.000 0.253
199 shop = doityourself 32 27 3 221 99 4 11 8 355 0.042 0.036 0.004 0.291 0.130 0.005 0.014 0.011 0.467
200 shop = pet 8 6 2 127 64 2 9 5 274 0.016 0.012 0.004 0.256 0.129 0.004 0.018 0.010 0.551
201 shop = florist 19 7 2 226 56 4 14 7 203 0.035 0.013 0.004 0.420 0.104 0.007 0.026 0.013 0.377
202 shop = beauty 14 4 2 70 85 2 18 10 294 0.028 0.008 0.004 0.140 0.170 0.004 0.036 0.020 0.589
203 shop = mobile_phone 227 8 0 113 78 2 1 1 132 0.404 0.014 0.000 0.201 0.139 0.004 0.002 0.002 0.235
204 shop = shoes 23 6 0 83 22 2 5 2 116 0.089 0.023 0.000 0.320 0.085 0.008 0.019 0.008 0.448
205 shop = newsagent 164 57 2 252 1 22 0 1 45 0.301 0.105 0.004 0.463 0.002 0.040 0.000 0.002 0.083
206 shop = electronics 122 5 1 76 64 1 11 12 178 0.260 0.011 0.002 0.162 0.136 0.002 0.023 0.026 0.379
207 shop = alcohol 7 8 1 268 76 5 11 2 135 0.014 0.016 0.002 0.522 0.148 0.010 0.021 0.004 0.263
208 shop = jewelry 59 4 1 193 27 0 9 0 52 0.171 0.012 0.003 0.559 0.078 0.000 0.026 0.000 0.151
209 shop = mall 23 11 2 145 36 13 17 2 142 0.059 0.028 0.005 0.371 0.092 0.033 0.043 0.005 0.363
210 shop = butcher 25 15 4 121 61 6 20 5 160 0.060 0.036 0.010 0.290 0.146 0.014 0.048 0.012 0.384
211 shop = cosmetics 4 3 0 87 47 6 12 9 114 0.014 0.011 0.000 0.309 0.167 0.021 0.043 0.032 0.404
212 craft = shoemaker 1 2 0 155 17 5 3 0 48 0.004 0.009 0.000 0.671 0.074 0.022 0.013 0.000 0.208
213 amenity = * 202 269 14 1177 303 19 58 20 1061 0.065 0.086 0.004 0.377 0.097 0.006 0.019 0.006 0.340
214 shop = * 540 199 48 2424 847 43 211 44 3021 0.073 0.027 0.007 0.329 0.115 0.006 0.029 0.006 0.410
215 clothes = * 7 17 1 92 19 2 5 2 87 0.030 0.073 0.004 0.397 0.082 0.009 0.022 0.009 0.375
216 club = * 9 11 1 38 9 1 0 0 28 0.093 0.113 0.010 0.392 0.093 0.010 0.000 0.000 0.289
217 # building 3317 3501 210 8364 2830 308 312 59 6937 0.128 0.135 0.008 0.324 0.110 0.012 0.012 0.002 0.268
218 building = yes 2556 3020 148 6350 2359 164 221 43 4967 0.129 0.152 0.007 0.320 0.119 0.008 0.011 0.002 0.251
219 building = retail 339 57 21 819 175 122 46 12 455 0.166 0.028 0.010 0.400 0.086 0.060 0.022 0.006 0.222
220 building = commercial 33 21 3 160 92 10 12 1 277 0.054 0.034 0.005 0.263 0.151 0.016 0.020 0.002 0.455
221 building = office 7 12 2 114 77 0 5 0 97 0.022 0.038 0.006 0.363 0.245 0.000 0.016 0.000 0.309
222 building = house 85 30 4 72 20 0 0 2 245 0.186 0.066 0.009 0.157 0.044 0.000 0.000 0.004 0.535
223 building = apartments 26 9 7 94 8 0 4 0 121 0.097 0.033 0.026 0.349 0.030 0.000 0.015 0.000 0.450
224 building = residential 23 11 4 29 8 0 0 0 252 0.070 0.034 0.012 0.089 0.024 0.000 0.000 0.000 0.771
225 building = construction 92 11 1 81 1 1 0 0 3 0.484 0.058 0.005 0.426 0.005 0.005 0.000 0.000 0.016
226 building = kiosk 14 24 2 95 2 2 0 0 24 0.086 0.147 0.012 0.583 0.012 0.012 0.000 0.000 0.147
227 building = * 133 268 15 436 51 3 18 0 365 0.103 0.208 0.012 0.338 0.040 0.002 0.014 0.000 0.283
228 building:part = * 7 23 2 61 24 7 4 1 45 0.040 0.132 0.011 0.351 0.138 0.040 0.023 0.006 0.259
229 entrance = * 3 18 1 61 15 0 3 0 90 0.016 0.094 0.005 0.319 0.079 0.000 0.016 0.000 0.471
230 # other 40 25 3 152 59 3 10 2 401 0.058 0.036 0.004 0.219 0.085 0.004 0.014 0.003 0.577
231 # TOTAL 27596 258259 1614 31873 10773 1175 1022 394 18634 0.079 0.735 0.005 0.091 0.031 0.003 0.003 0.001 0.053

name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1713 1713 1712 1.000 0.999 1484 1473 1466 0.993 0.988
1 admin_level = 2 4 4 4 1.000 1.000 3 3 3 1.000 1.000
2 admin_level = 4 67 67 67 1.000 1.000 32 32 32 1.000 1.000
3 admin_level = 6 214 214 214 1.000 1.000 166 166 166 1.000 1.000
4 admin_level = 8 1316 1316 1316 1.000 1.000 1205 1205 1201 1.000 0.997
5 admin_level = 9 26 26 26 1.000 1.000 13 13 13 1.000 1.000
6 ::label = * 86 86 85 1.000 0.988 75 75 73 1.000 0.973
7 # place 48817 48815 48808 1.000 1.000 16981 16976 16801 1.000 0.989
8 place = city 31 31 31 1.000 1.000 16 16 16 1.000 1.000
9 place = town 335 335 335 1.000 1.000 168 168 168 1.000 1.000
10 place = village 4933 4933 4932 1.000 1.000 2190 2189 2176 1.000 0.994
11 place = hamlet 38560 38560 38560 1.000 1.000 13623 13622 13485 1.000 0.990
12 place = isolated_dwelling 1319 1317 1319 0.998 1.000 665 663 663 0.997 0.997
13 boundary = administrative 24096 24096 24096 1.000 1.000 16857 16857 16700 1.000 0.991
14 traffic_sign = city_limit 2061 2061 2053 1.000 0.996 933 933 927 1.000 0.994
15 admin_level = * 22471 22471 22471 1.000 1.000 15526 15526 15374 1.000 0.990
16 # allotments 3150 3074 3146 0.976 0.999 2153 2083 2181 0.967 1.013
17 place = allotments 1838 1833 1837 0.997 0.999 1296 1290 1327 0.995 1.024
18 landuse = allotments 2809 2737 2805 0.974 0.999 1941 1875 1972 0.966 1.016
19 allotments = * 201 201 201 1.000 1.000 188 188 188 1.000 1.000
20 # locality 12032 11985 12029 0.996 1.000 8367 8321 8446 0.995 1.009
21 place = locality 11968 11921 11965 0.996 1.000 8326 8280 8409 0.994 1.010
22 abandoned:place = * 3040 3040 3040 1.000 1.000 2214 2214 2207 1.000 0.997
23 # suburb 7258 7212 7155 0.994 0.986 4833 4785 4745 0.990 0.982
24 landuse = cemetery 1314 1314 1284 1.000 0.977 446 445 433 0.998 0.971
25 landuse = commercial 183 183 181 1.000 0.989 171 171 169 1.000 0.988
26 landuse = construction 154 151 154 0.981 1.000 148 145 149 0.980 1.007
27 landuse = farmland 59 59 57 1.000 0.966 53 53 51 1.000 0.962
28 landuse = farmyard 540 536 536 0.993 0.993 347 343 341 0.988 0.983
29 landuse = residential 834 823 821 0.987 0.984 774 763 760 0.986 0.982
30 landuse = retail 235 234 233 0.996 0.991 151 149 149 0.987 0.987
31 leisure = park 578 576 560 0.997 0.969 459 456 443 0.993 0.965
32 leisure = garden 63 63 63 1.000 1.000 38 38 40 1.000 1.053
33 amenity = marketplace 294 283 289 0.963 0.983 166 156 161 0.940 0.970
34 place = * 2180 2176 2168 0.998 0.994 1545 1541 1510 0.997 0.977
35 residential = * 673 667 664 0.991 0.987 632 626 624 0.991 0.987
36 landuse = * 1143 1131 1125 0.990 0.984 985 973 977 0.988 0.992
37 # natural 2916 2869 2836 0.984 0.973 2508 2464 2455 0.982 0.979
38 place = island 9 9 9 1.000 1.000 9 9 9 1.000 1.000
39 place = islet 97 93 97 0.959 1.000 82 79 80 0.963 0.976
40 landuse = forest 351 351 339 1.000 0.966 328 327 319 0.997 0.973
41 leisure = nature_reserve 149 149 147 1.000 0.987 148 148 146 1.000 0.986
42 boundary = * 840 835 834 0.994 0.993 807 801 799 0.993 0.990
43 natural = * 1625 1587 1563 0.977 0.962 1321 1287 1286 0.974 0.974
44 ele = * 315 307 314 0.975 0.997 290 282 288 0.972 0.993
45 # water 24642 24513 24591 0.995 0.998 5491 5343 5393 0.973 0.982
46 waterway = drain 494 485 488 0.982 0.988 128 127 123 0.992 0.961
47 waterway = ditch 665 665 635 1.000 0.955 133 133 128 1.000 0.962
48 waterway = stream 6582 6529 6581 0.992 1.000 1148 1128 1133 0.983 0.987
49 waterway = river 12215 12212 12214 1.000 1.000 1728 1672 1669 0.968 0.966
50 waterway = canal 859 854 859 0.994 1.000 147 144 143 0.980 0.973
51 type = waterway 2094 2091 2094 0.999 1.000 1834 1825 1839 0.995 1.003
52 type = watershed 2 2 1 1.000 0.500 2 2 1 1.000 0.500
53 natural = water 3092 3057 3090 0.989 0.999 2498 2457 2498 0.984 1.000
54 natural = spring 607 591 601 0.974 0.990 538 522 535 0.970 0.994
55 tunnel = * 6223 6195 6201 0.996 0.996 1696 1682 1699 0.992 1.002
56 waterway = * 39 38 39 0.974 1.000 31 30 31 0.968 1.000
57 water = * 2987 2954 2985 0.989 0.999 2412 2373 2411 0.984 1.000
58 # highway 99791 99655 99683 0.999 0.999 11977 11925 12122 0.996 1.012
59 highway = motorway 76 76 76 1.000 1.000 1 1 1 1.000 1.000
60 highway = trunk 1324 1306 1306 0.986 0.986 133 131 131 0.985 0.985
61 highway = primary 7928 7901 7900 0.997 0.996 536 530 529 0.989 0.987
62 highway = secondary 7567 7567 7567 1.000 1.000 746 746 748 1.000 1.003
63 highway = tertiary 11303 11291 11293 0.999 0.999 1693 1686 1696 0.996 1.002
64 highway = unclassified 3222 3222 3222 1.000 1.000 936 935 940 0.999 1.004
65 highway = residential 58617 58582 58606 0.999 1.000 9556 9528 9693 0.997 1.014
66 highway = service 3411 3410 3407 1.000 0.999 1624 1622 1629 0.999 1.003
67 highway = track 679 678 678 0.999 0.999 149 146 147 0.980 0.987
68 type = associatedStreet 3340 3340 3337 1.000 0.999 1992 1992 2002 1.000 1.005
69 type = street 34 34 34 1.000 1.000 33 33 33 1.000 1.000
70 highway = * 2001 1960 1971 0.980 0.985 997 990 992 0.993 0.995
71 bridge = * 1360 1357 1356 0.998 0.997 486 482 482 0.992 0.992
72 # public_transport 42059 42054 41822 1.000 0.994 19684 19673 19641 0.999 0.998
73 highway = bus_stop 17973 17972 17843 1.000 0.993 8062 8060 8032 1.000 0.996
74 type = route 107 107 101 1.000 0.944 102 102 98 1.000 0.961
75 type = route_master 608 608 608 1.000 1.000 556 556 556 1.000 1.000
76 type = disused:route 21 21 21 1.000 1.000 21 21 21 1.000 1.000
77 type = public_transport 881 881 879 1.000 0.998 508 508 502 1.000 0.988
78 building = train_station 234 234 233 1.000 0.996 215 215 215 1.000 1.000
79 building = transportation 27 27 27 1.000 1.000 27 27 26 1.000 0.963
80 amenity = bus_station 232 232 231 1.000 0.996 209 208 211 0.995 1.010
81 amenity = ferry_terminal 23 23 20 1.000 0.870 21 21 18 1.000 0.857
82 public_transport = * 26156 26154 25974 1.000 0.993 7575 7572 7538 1.000 0.995
83 route = * 9909 9908 9898 1.000 0.999 9843 9843 9840 1.000 1.000
84 route_master = * 618 618 618 1.000 1.000 566 566 566 1.000 1.000
85 railway = * 2909 2908 2896 1.000 0.996 1313 1312 1310 0.999 0.998
86 aeroway = * 188 187 187 0.995 0.995 171 170 170 0.994 0.994
87 # industrial 6525 6412 6418 0.983 0.984 5131 5022 5085 0.979 0.991
88 landuse = industrial 4575 4569 4551 0.999 0.995 3887 3879 3902 0.998 1.004
89 building = industrial 1676 1578 1600 0.942 0.955 1250 1154 1184 0.923 0.947
90 building = warehouse 249 241 243 0.968 0.976 173 166 175 0.960 1.012
91 industrial = * 512 509 506 0.994 0.988 426 423 419 0.993 0.984
92 # infrastructure 12323 12169 12095 0.988 0.981 9004 8837 8928 0.981 0.992
93 amenity = fuel 1151 1147 1147 0.997 0.997 651 645 627 0.991 0.963
94 building = service 1670 1656 1635 0.992 0.979 1246 1232 1233 0.989 0.990
95 barrier = * 4519 4514 4482 0.999 0.992 3683 3677 3756 0.998 1.020
96 power = * 5045 5039 4992 0.999 0.989 4003 3996 4008 0.998 1.001
97 substation = * 2642 2642 2634 1.000 0.997 2444 2444 2442 1.000 0.999
98 pipeline = * 136 135 136 0.993 1.000 118 117 118 0.992 1.000
99 man_made = * 1907 1778 1794 0.932 0.941 1340 1212 1253 0.904 0.935
100 embankment = * 210 210 210 1.000 1.000 85 85 85 1.000 1.000
101 # religion 3992 3992 3895 1.000 0.976 2310 2310 2287 1.000 0.990
102 amenity = place_of_worship 2760 2760 2709 1.000 0.982 1837 1837 1845 1.000 1.004
103 amenity = monastery 25 25 25 1.000 1.000 24 24 24 1.000 1.000
104 amenity = grave_yard 53 53 49 1.000 0.925 45 45 41 1.000 0.911
105 building = church 1451 1451 1431 1.000 0.986 1052 1052 1077 1.000 1.024
106 building = cathedral 26 26 26 1.000 1.000 26 26 25 1.000 0.962
107 building = chapel 283 283 280 1.000 0.989 169 169 163 1.000 0.964
108 religion = * 3796 3796 3713 1.000 0.978 2181 2181 2176 1.000 0.998
109 # education 6830 6675 6718 0.977 0.984 4592 4434 4689 0.966 1.021
110 landuse = education 807 807 806 1.000 0.999 799 799 800 1.000 1.001
111 amenity = university 199 199 195 1.000 0.980 183 183 181 1.000 0.989
112 amenity = college 331 331 314 1.000 0.949 300 300 289 1.000 0.963
113 amenity = school 2011 2008 1982 0.999 0.986 1422 1419 1426 0.998 1.003
114 amenity = kindergarten 1890 1889 1883 0.999 0.996 1194 1193 1327 0.999 1.111
115 amenity = arts_centre 260 155 255 0.596 0.981 171 75 164 0.439 0.959
116 amenity = music_school 92 67 92 0.728 1.000 70 40 67 0.571 0.957
117 building = university 166 166 159 1.000 0.958 158 158 151 1.000 0.956
118 building = college 118 118 109 1.000 0.924 101 101 94 1.000 0.931
119 building = school 706 705 698 0.999 0.989 582 581 581 0.998 0.998
120 building = kindergarten 462 462 460 1.000 0.996 303 303 323 1.000 1.066
121 building = dormitory 641 633 623 0.988 0.972 469 460 455 0.981 0.970
122 office = educational_institution 48 38 43 0.792 0.896 47 37 42 0.787 0.894
123 faculty = * 32 30 30 0.938 0.938 32 30 30 0.938 0.938
124 # healthcare 7018 6640 6923 0.946 0.986 3385 2969 3268 0.877 0.965
125 amenity = hospital 660 660 652 1.000 0.988 520 502 496 0.965 0.954
126 amenity = pharmacy 2579 2537 2528 0.984 0.980 1357 1289 1311 0.950 0.966
127 amenity = clinic 775 772 753 0.996 0.972 475 457 450 0.962 0.947
128 amenity = doctors 931 857 930 0.921 0.999 265 190 262 0.717 0.989
129 amenity = dentist 385 268 384 0.696 0.997 299 186 295 0.622 0.987
130 amenity = veterinary 224 82 223 0.366 0.996 163 38 162 0.233 0.994
131 building = hospital 411 411 405 1.000 0.985 300 294 292 0.980 0.973
132 building = clinic 35 35 33 1.000 0.943 33 31 31 0.939 0.939
133 emergency = * 1172 1172 1168 1.000 0.997 303 297 293 0.980 0.967
134 healthcare = * 3095 3090 3062 0.998 0.989 1591 1547 1546 0.972 0.972
135 # government 8272 6528 8078 0.789 0.977 5332 3683 5106 0.691 0.958
136 amenity = fire_station 341 190 339 0.557 0.994 208 87 201 0.418 0.966
137 amenity = ranger_station 114 60 112 0.526 0.982 107 53 105 0.495 0.981
138 amenity = townhall 556 280 555 0.504 0.998 462 190 458 0.411 0.991
139 amenity = post_office 1201 1198 1188 0.998 0.989 245 232 235 0.947 0.959
140 amenity = post_box 17 17 14 1.000 0.824 11 10 10 0.909 0.909
141 amenity = police 712 712 702 1.000 0.986 521 507 505 0.973 0.969
142 amenity = prison 53 36 39 0.679 0.736 50 34 36 0.680 0.720
143 amenity = courthouse 140 91 81 0.650 0.579 102 58 49 0.569 0.480
144 amenity = customs 13 7 8 0.538 0.615 13 7 8 0.538 0.615
145 amenity = mortuary 19 15 14 0.789 0.737 8 4 4 0.500 0.500
146 amenity = library 504 504 497 1.000 0.986 350 346 339 0.989 0.969
147 amenity = theatre 77 77 74 1.000 0.961 62 59 56 0.952 0.903
148 amenity = cinema 145 144 143 0.993 0.986 87 84 84 0.966 0.966
149 amenity = community_centre 772 513 749 0.665 0.970 365 143 342 0.392 0.937
150 amenity = social_facility 187 80 181 0.428 0.968 174 71 165 0.408 0.948
151 amenity = public_building 82 50 81 0.610 0.988 65 30 62 0.462 0.954
152 amenity = public_bath 139 112 138 0.806 0.993 43 19 40 0.442 0.930
153 amenity = vehicle_inspection 109 80 108 0.734 0.991 63 32 60 0.508 0.952
154 office = government 1921 1194 1897 0.622 0.988 1604 911 1578 0.568 0.984
155 office = diplomatic 71 71 71 1.000 1.000 70 69 69 0.986 0.986
156 building = public 360 359 356 0.997 0.989 296 296 292 1.000 0.986
157 landuse = military 389 384 383 0.987 0.985 344 338 337 0.983 0.980
158 government = * 775 773 768 0.997 0.991 618 610 609 0.987 0.985
159 military = * 647 642 644 0.992 0.995 469 458 460 0.977 0.981
160 embassy = * 51 51 51 1.000 1.000 51 50 50 0.980 0.980
161 diplomatic = * 71 71 71 1.000 1.000 70 69 69 0.986 0.986
162 # bank 3781 3741 3740 0.989 0.989 399 360 367 0.902 0.920
163 amenity = atm 1527 1527 1525 1.000 0.999 101 99 97 0.980 0.960
164 amenity = bank 2055 2052 2051 0.999 0.998 295 292 298 0.990 1.010
165 amenity = bureau_de_change 199 162 164 0.814 0.824 61 26 30 0.426 0.492
166 # tourism 16307 16140 15820 0.990 0.970 11426 11266 11113 0.986 0.973
167 building = bunker 220 220 219 1.000 0.995 154 154 152 1.000 0.987
168 building = ruins 146 144 143 0.986 0.979 117 115 112 0.983 0.957
169 amenity = fountain 50 49 47 0.980 0.940 42 41 39 0.976 0.929
170 tourism = * 10395 10266 10109 0.988 0.972 7385 7265 7233 0.984 0.979
171 historic = * 6432 6394 6226 0.994 0.968 4696 4657 4530 0.992 0.965
172 memorial = * 2620 2600 2561 0.992 0.977 2069 2050 2019 0.991 0.976
173 ruins = * 285 282 283 0.989 0.993 229 226 223 0.987 0.974
174 information = * 1078 1078 1050 1.000 0.974 374 373 350 0.997 0.936
175 attraction = * 179 179 172 1.000 0.961 149 149 146 1.000 0.980
176 artwork_type = * 961 951 901 0.990 0.938 805 795 750 0.988 0.932
177 # sport 2652 2325 2607 0.877 0.983 1933 1592 1835 0.824 0.949
178 amenity = sanatorium 100 98 100 0.980 1.000 94 90 94 0.957 1.000
179 leisure = * 2536 2210 2491 0.871 0.982 1847 1509 1752 0.817 0.949
180 sport = * 796 796 786 1.000 0.987 608 592 589 0.974 0.969
181 resort = * 160 159 159 0.994 0.994 153 149 149 0.974 0.974
182 # office 5321 2137 5290 0.402 0.994 3864 851 3829 0.220 0.991
183 office = * 5321 2137 5290 0.402 0.994 3864 851 3829 0.220 0.991
184 # amenity 37730 21257 24416 0.563 0.647 16731 4650 6271 0.278 0.375
185 amenity = cafe 2525 1288 1528 0.510 0.605 1761 649 841 0.369 0.478
186 amenity = fast_food 821 465 506 0.566 0.616 458 146 184 0.319 0.402
187 amenity = restaurant 621 332 377 0.535 0.607 534 264 307 0.494 0.575
188 amenity = bar 487 193 252 0.396 0.517 437 160 212 0.366 0.485
189 shop = convenience 7606 5529 5987 0.727 0.787 2547 1058 1291 0.415 0.507
190 shop = clothes 1158 511 653 0.441 0.564 696 176 261 0.253 0.375
191 shop = car_repair 1175 332 456 0.283 0.388 930 121 231 0.130 0.248
192 shop = hairdresser 1114 465 610 0.417 0.548 745 203 299 0.272 0.401
193 shop = chemist 1403 1343 1346 0.957 0.959 85 46 46 0.541 0.541
194 shop = supermarket 1166 948 1001 0.813 0.858 354 181 211 0.511 0.596
195 shop = car_parts 951 429 561 0.451 0.590 505 75 151 0.149 0.299
196 shop = furniture 783 357 445 0.456 0.568 413 93 137 0.225 0.332
197 shop = hardware 743 324 428 0.436 0.576 533 152 237 0.285 0.445
198 shop = kiosk 400 279 282 0.698 0.705 210 105 110 0.500 0.524
199 shop = doityourself 760 298 391 0.392 0.514 516 121 172 0.234 0.333
200 shop = pet 497 154 212 0.310 0.427 230 51 80 0.222 0.348
201 shop = florist 538 272 319 0.506 0.593 270 67 98 0.248 0.363
202 shop = beauty 499 110 185 0.220 0.371 448 103 162 0.230 0.362
203 shop = mobile_phone 562 351 429 0.625 0.763 117 23 44 0.197 0.376
204 shop = shoes 259 119 138 0.459 0.533 150 38 57 0.253 0.380
205 shop = newsagent 544 497 497 0.914 0.914 63 25 29 0.397 0.460
206 shop = electronics 470 216 280 0.460 0.596 301 70 127 0.233 0.422
207 shop = alcohol 513 300 366 0.585 0.713 198 55 76 0.278 0.384
208 shop = jewelry 345 266 283 0.771 0.820 84 29 36 0.345 0.429
209 shop = mall 391 211 230 0.540 0.588 321 151 166 0.470 0.517
210 shop = butcher 417 191 233 0.458 0.559 225 80 95 0.356 0.422
211 shop = cosmetics 282 112 156 0.397 0.553 154 55 74 0.357 0.481
212 craft = shoemaker 231 166 180 0.719 0.779 65 17 29 0.262 0.446
213 amenity = * 3123 1739 1990 0.557 0.637 2048 924 1071 0.451 0.523
214 shop = * 7377 3465 4097 0.470 0.555 4149 1110 1535 0.268 0.370
215 clothes = * 232 124 139 0.534 0.599 145 46 57 0.317 0.393
216 club = * 97 60 68 0.619 0.701 96 59 67 0.615 0.698
217 # building 25838 16012 18379 0.620 0.711 15122 7506 9418 0.496 0.623
218 building = yes 19828 12459 14492 0.628 0.731 11831 6080 7735 0.514 0.654
219 building = retail 2046 1404 1524 0.686 0.745 1172 587 693 0.501 0.591
220 building = commercial 609 239 317 0.392 0.521 555 194 272 0.350 0.490
221 building = office 314 140 210 0.446 0.669 295 123 192 0.417 0.651
222 building = house 458 191 209 0.417 0.456 370 164 181 0.443 0.489
223 building = apartments 269 140 137 0.520 0.509 235 113 110 0.481 0.468
224 building = residential 327 67 71 0.205 0.217 223 58 63 0.260 0.283
225 building = construction 190 186 186 0.979 0.979 190 186 186 0.979 0.979
226 building = kiosk 163 137 137 0.840 0.840 55 26 27 0.473 0.491
227 building = * 1289 873 891 0.677 0.691 910 566 587 0.622 0.645
228 building:part = * 174 104 123 0.598 0.707 164 98 116 0.598 0.707
229 entrance = * 191 86 97 0.450 0.508 158 62 72 0.392 0.456
230 # other 695 233 281 0.335 0.404 597 168 205 0.281 0.343
231 # TOTAL 351340 321539 330070 0.915 0.939 121906 98098 104590 0.805 0.858

name dependants progress

  category be=ru be+ru be ru+be ru other both other be other ru no lang not found be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang% not found%
0 addr:region 0 120828 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 addr:district 0 119520 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 addr:subdistrict 0 25314 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 addr:city 7446 114977 2 4 1 0 0 0 16 22 0.061 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 addr:place 2262 35868 0 0 1 0 0 0 1 52 0.059 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
5 addr:street 141 876873 42 3 0 0 0 0 17 455 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
6 addr2:street 0 629 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 from 796 2229 1 0 0 0 0 0 0 554 0.222 0.623 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.155
8 to 752 2287 1 0 0 0 0 0 0 437 0.216 0.658 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.126
9 via 12 1836 0 0 0 0 0 0 0 56 0.006 0.964 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.029
10 destination 491 3827 0 0 0 5 0 0 6 468 0.102 0.798 0.000 0.000 0.000 0.001 0.000 0.000 0.001 0.098
11 destination:backward 34 486 0 0 0 0 0 0 0 53 0.059 0.848 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.092
12 destination:forward 43 507 0 0 0 0 0 0 0 31 0.074 0.873 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.053
13 water_tank:city 0 1 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000

name dependants statistic

  category dep all all be all ru all% all be% all ru% dep uniq uniq uniq be uniq ru uniq% uniq be% uniq ru%
0 addr:region 120828 120828 120828 120828 1.000 1.000 1.000 7 7 7 7 1.000 1.000 1.000
1 addr:district 119520 119520 119520 119520 1.000 1.000 1.000 125 125 125 125 1.000 1.000 1.000
2 addr:subdistrict 25314 25314 25314 25314 1.000 1.000 1.000 752 752 752 749 1.000 1.000 0.996
3 addr:city 122468 122446 122429 122428 1.000 1.000 1.000 2271 2265 2261 2258 0.997 0.996 0.994
4 addr:place 38184 38132 38130 38131 0.999 0.999 0.999 1277 1238 1236 1229 0.969 0.968 0.962
5 addr:street 877531 877076 877059 877017 0.999 0.999 0.999 9604 9426 9415 9554 0.981 0.980 0.995
6 addr2:street 629 629 629 629 1.000 1.000 1.000 239 239 239 239 1.000 1.000 1.000
7 from 3580 3026 3026 3025 0.845 0.845 0.845 445 325 325 327 0.730 0.730 0.735
8 to 3477 3040 3040 3039 0.874 0.874 0.874 468 346 346 348 0.739 0.739 0.744
9 via 1904 1848 1848 1848 0.971 0.971 0.971 74 66 66 67 0.892 0.892 0.905
10 destination 4797 4329 4323 4323 0.902 0.901 0.901 695 577 573 576 0.830 0.824 0.829
11 destination:backward 573 520 520 520 0.908 0.908 0.908 146 126 126 126 0.863 0.863 0.863
12 destination:forward 581 550 550 550 0.947 0.947 0.947 129 116 116 116 0.899 0.899 0.899
13 water_tank:city 1 1 1 1 1.000 1.000 1.000 1 1 1 1 1.000 1.000 1.000

name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 169 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 10 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 157 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 2 45188 0 4 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 31 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 335 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 2 4922 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 38515 0 4 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 1275 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 1 22612 0 2 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 1 22446 0 2 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
17 place = allotments 0 0 0 0 0 0 1 0 0 0.000 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 1 11871 1 3 0 0 0 0 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 1 11815 1 3 0 0 0 0 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 3013 0 3 0 0 0 0 0 0.000 0.999 0.000 0.001 0.000 0.000 0.000 0.000 0.000
23 # suburb 4 79 0 68 0 0 0 0 5 0.026 0.506 0.000 0.436 0.000 0.000 0.000 0.000 0.032
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 24 0 3 0 0 0 0 0 0.000 0.889 0.000 0.111 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 4 32 0 64 0 0 0 0 0 0.040 0.320 0.000 0.640 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 19 0 2 0 0 0 0 0 0.000 0.905 0.000 0.095 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 3 0 1 0 0 0 0 5 0.000 0.333 0.000 0.111 0.000 0.000 0.000 0.000 0.556
37 # natural 4 700 0 46 0 0 0 0 5 0.005 0.927 0.000 0.061 0.000 0.000 0.000 0.000 0.007
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 1 110 0 29 0 0 0 0 0 0.007 0.786 0.000 0.207 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 1 516 0 5 0 0 0 0 0 0.002 0.989 0.000 0.010 0.000 0.000 0.000 0.000 0.000
43 natural = * 2 57 0 9 0 0 0 0 5 0.027 0.781 0.000 0.123 0.000 0.000 0.000 0.000 0.068
44 ele = * 0 19 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 5 1 0 3 26 0 0 0 2 0.135 0.027 0.000 0.081 0.703 0.000 0.000 0.000 0.054
46 waterway = drain 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
47 waterway = ditch 5 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 25 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 3 0 0 0 0 2 0.000 0.000 0.000 0.600 0.000 0.000 0.000 0.000 0.400
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 1 0 0 0 10 0 0 0 0 0.091 0.000 0.000 0.000 0.909 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 3 0 0 0 0 2 0.000 0.000 0.000 0.600 0.000 0.000 0.000 0.000 0.400
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 1 0 8 0 0 0 0 0 0.000 0.111 0.000 0.889 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 landuse = industrial 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 # infrastructure 0 6 0 1 0 0 0 0 8 0.000 0.400 0.000 0.067 0.000 0.000 0.000 0.000 0.533
93 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 barrier = * 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
96 power = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 man_made = * 0 5 0 0 0 0 0 0 6 0.000 0.455 0.000 0.000 0.000 0.000 0.000 0.000 0.545
100 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 # religion 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 religion = * 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 amenity = pharmacy 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 # government 0 1 0 0 0 0 0 0 1 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
136 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = post_office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = social_facility 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 # tourism 0 8 0 3 0 0 0 0 0 0.000 0.727 0.000 0.273 0.000 0.000 0.000 0.000 0.000
167 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 tourism = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
171 historic = * 0 8 0 2 0 0 0 0 0 0.000 0.800 0.000 0.200 0.000 0.000 0.000 0.000 0.000
172 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 ruins = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
174 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 # sport 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
178 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 leisure = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
180 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 # amenity 0 1 0 1 0 0 0 0 1 0.000 0.333 0.000 0.333 0.000 0.000 0.000 0.000 0.333
185 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 shop = convenience 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = mall 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
210 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 amenity = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 # building 0 4 0 3 0 0 0 0 3 0.000 0.400 0.000 0.300 0.000 0.000 0.000 0.000 0.300
218 building = yes 0 4 0 3 0 0 0 0 2 0.000 0.444 0.000 0.333 0.000 0.000 0.000 0.000 0.222
219 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
227 building = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
228 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 # other 0 0 0 216 0 0 0 0 1 0.000 0.000 0.000 0.995 0.000 0.000 0.000 0.000 0.005
231 # TOTAL 15 56909 1 346 26 0 1 0 24 0.000 0.993 0.000 0.006 0.000 0.000 0.000 0.000 0.000

name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 169 169 169 1.000 1.000 3 3 3 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 1 1 1 1.000 1.000 1 1 1 1.000 1.000
3 admin_level = 6 10 10 10 1.000 1.000 1 1 1 1.000 1.000
4 admin_level = 8 157 157 157 1.000 1.000 3 3 3 1.000 1.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 45194 45194 45194 1.000 1.000 11 10 10 0.909 0.909
8 place = city 31 31 31 1.000 1.000 1 1 1 1.000 1.000
9 place = town 335 335 335 1.000 1.000 5 5 5 1.000 1.000
10 place = village 4924 4924 4924 1.000 1.000 8 8 8 1.000 1.000
11 place = hamlet 38519 38519 38519 1.000 1.000 6 5 5 0.833 0.833
12 place = isolated_dwelling 1275 1275 1275 1.000 1.000 4 4 4 1.000 1.000
13 boundary = administrative 22615 22615 22615 1.000 1.000 11 10 10 0.909 0.909
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 22449 22449 22449 1.000 1.000 10 9 9 0.900 0.900
16 # allotments 5 1 0 0.200 0.000 2 1 0 0.500 0.000
17 place = allotments 1 1 0 1.000 0.000 1 1 0 1.000 0.000
18 landuse = allotments 4 0 0 0.000 0.000 1 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 11877 11876 11875 1.000 1.000 6 5 5 0.833 0.833
21 place = locality 11821 11820 11819 1.000 1.000 6 5 5 0.833 0.833
22 abandoned:place = * 3016 3016 3016 1.000 1.000 5 4 4 0.800 0.800
23 # suburb 156 151 151 0.968 0.968 19 12 12 0.632 0.632
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 4 4 4 1.000 1.000 2 1 1 0.500 0.500
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 27 27 27 1.000 1.000 9 7 7 0.778 0.778
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 1 1 1 1.000 1.000 1 1 1 1.000 1.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 100 100 100 1.000 1.000 12 9 9 0.750 0.750
35 residential = * 21 21 21 1.000 1.000 6 6 6 1.000 1.000
36 landuse = * 9 4 4 0.444 0.444 5 1 1 0.200 0.200
37 # natural 755 750 750 0.993 0.993 12 8 8 0.667 0.667
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 3 3 3 1.000 1.000 1 1 1 1.000 1.000
40 landuse = forest 140 140 140 1.000 1.000 3 2 2 0.667 0.667
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 522 522 522 1.000 1.000 7 5 5 0.714 0.714
43 natural = * 73 68 68 0.932 0.932 5 2 2 0.400 0.400
44 ele = * 19 19 19 1.000 1.000 3 3 3 1.000 1.000
45 # water 37 9 35 0.243 0.946 6 3 4 0.500 0.667
46 waterway = drain 1 0 1 0.000 1.000 1 0 1 0.000 1.000
47 waterway = ditch 5 5 5 1.000 1.000 1 1 1 1.000 1.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 1 1 1 1.000 1.000 1 1 1 1.000 1.000
50 waterway = canal 25 0 25 0.000 1.000 1 0 1 0.000 1.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 5 3 3 0.600 0.600 3 1 1 0.333 0.333
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 11 1 11 0.091 1.000 2 1 2 0.500 1.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 5 3 3 0.600 0.600 3 1 1 0.333 0.333
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 9 9 9 1.000 1.000 4 4 4 1.000 1.000
73 highway = bus_stop 7 7 7 1.000 1.000 2 2 2 1.000 1.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 1 1 1 1.000 1.000 1 1 1 1.000 1.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 7 7 7 1.000 1.000 2 2 2 1.000 1.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
87 # industrial 4 0 0 0.000 0.000 1 0 0 0.000 0.000
88 landuse = industrial 1 0 0 0.000 0.000 1 0 0 0.000 0.000
89 building = industrial 3 0 0 0.000 0.000 1 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 # infrastructure 15 7 7 0.467 0.467 6 2 2 0.333 0.333
93 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
95 barrier = * 2 2 2 1.000 1.000 2 2 2 1.000 1.000
96 power = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
97 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
98 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 man_made = * 11 5 5 0.455 0.455 3 1 1 0.333 0.333
100 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 # religion 2 2 2 1.000 1.000 1 1 1 1.000 1.000
102 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 religion = * 2 2 2 1.000 1.000 1 1 1 1.000 1.000
109 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
125 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 amenity = pharmacy 1 0 0 0.000 0.000 1 0 0 0.000 0.000
127 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 # government 2 1 1 0.500 0.500 2 1 1 0.500 0.500
136 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = post_office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
140 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = social_facility 1 1 1 1.000 1.000 1 1 1 1.000 1.000
151 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 # tourism 11 11 11 1.000 1.000 3 2 2 0.667 0.667
167 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 tourism = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
171 historic = * 10 10 10 1.000 1.000 2 1 1 0.500 0.500
172 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 ruins = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
174 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 # sport 1 1 1 1.000 1.000 1 1 1 1.000 1.000
178 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 leisure = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
180 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 # amenity 3 2 2 0.667 0.667 3 2 2 0.667 0.667
185 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 shop = convenience 1 0 0 0.000 0.000 1 0 0 0.000 0.000
190 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = mall 1 1 1 1.000 1.000 1 1 1 1.000 1.000
210 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 amenity = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
214 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 # building 10 7 7 0.700 0.700 7 4 4 0.571 0.571
218 building = yes 9 7 7 0.778 0.778 6 4 4 0.667 0.667
219 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
223 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
227 building = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
228 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 # other 217 216 216 0.995 0.995 2 1 1 0.500 0.500
231 # TOTAL 57322 57272 57296 0.999 1.000 42 21 21 0.500 0.500

was:name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 32 0 4 0 0 0 0 0 0.000 0.889 0.000 0.111 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 23 0 3 0 0 0 0 0 0.000 0.885 0.000 0.115 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 6 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 2 968 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 2 921 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 2 950 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 23 0 7 0 0 0 0 0 0.000 0.767 0.000 0.233 0.000 0.000 0.000 0.000 0.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 22 0 6 0 0 0 0 0 0.000 0.786 0.000 0.214 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 56 0 1 0 0 0 0 0 0.000 0.982 0.000 0.018 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 5 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 51 0 1 0 0 0 0 0 0.000 0.981 0.000 0.019 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 # infrastructure 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
93 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 man_made = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
100 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
227 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
228 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 # TOTAL 2 970 0 11 0 0 0 0 0 0.002 0.987 0.000 0.011 0.000 0.000 0.000 0.000 0.000

was:name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 36 36 36 1.000 1.000 4 3 3 0.750 0.750
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 1 1 1 1.000 1.000 1 1 1 1.000 1.000
11 place = hamlet 26 26 26 1.000 1.000 3 2 2 0.667 0.667
12 place = isolated_dwelling 6 6 6 1.000 1.000 2 2 2 1.000 1.000
13 boundary = administrative 4 4 4 1.000 1.000 3 2 2 0.667 0.667
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 4 4 4 1.000 1.000 3 2 2 0.667 0.667
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 970 970 970 1.000 1.000 14 14 14 1.000 1.000
21 place = locality 923 923 923 1.000 1.000 14 14 14 1.000 1.000
22 abandoned:place = * 952 952 952 1.000 1.000 14 14 14 1.000 1.000
23 # suburb 30 30 30 1.000 1.000 6 4 4 0.667 0.667
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 28 28 28 1.000 1.000 6 4 4 0.667 0.667
35 residential = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 57 57 57 1.000 1.000 4 3 3 0.750 0.750
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 5 5 5 1.000 1.000 2 2 2 1.000 1.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 52 52 52 1.000 1.000 4 3 3 0.750 0.750
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 # infrastructure 1 1 1 1.000 1.000 1 1 1 1.000 1.000
93 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 man_made = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
100 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
223 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
227 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
228 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 # TOTAL 983 983 983 1.000 1.000 19 15 15 0.789 0.789

short_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 397 2520 4 0 61 0 0 0 0 0.133 0.845 0.001 0.000 0.020 0.000 0.000 0.000 0.000
17 place = allotments 268 1564 1 0 5 0 0 0 0 0.146 0.851 0.001 0.000 0.003 0.000 0.000 0.000 0.000
18 landuse = allotments 367 2375 4 0 59 0 0 0 0 0.131 0.847 0.001 0.000 0.021 0.000 0.000 0.000 0.000
19 allotments = * 4 33 0 0 0 0 0 0 0 0.108 0.892 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 15 0 1 0 0 0 0 139 0.000 0.097 0.000 0.006 0.000 0.000 0.000 0.000 0.897
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = construction 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = park 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 1 0 0 0 0 131 0.000 0.000 0.000 0.008 0.000 0.000 0.000 0.000 0.992
37 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
43 natural = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 5 0 0 0 0 2 0.000 0.000 0.000 0.714 0.000 0.000 0.000 0.000 0.286
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
62 highway = secondary 0 0 0 4 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 6 0 0 0 0 9 0.000 0.000 0.000 0.400 0.000 0.000 0.000 0.000 0.600
73 highway = bus_stop 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 3 0 0 0 0 8 0.000 0.000 0.000 0.273 0.000 0.000 0.000 0.000 0.727
83 route = * 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 # industrial 0 0 0 6 0 0 0 0 43 0.000 0.000 0.000 0.122 0.000 0.000 0.000 0.000 0.878
88 landuse = industrial 0 0 0 5 0 0 0 0 34 0.000 0.000 0.000 0.128 0.000 0.000 0.000 0.000 0.872
89 building = industrial 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 industrial = * 0 0 0 2 0 0 0 0 10 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
92 # infrastructure 16 17 0 76 1 1 0 0 465 0.028 0.030 0.000 0.132 0.002 0.002 0.000 0.000 0.807
93 amenity = fuel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 building = service 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 barrier = * 8 17 0 4 1 0 0 0 53 0.096 0.205 0.000 0.048 0.012 0.000 0.000 0.000 0.639
96 power = * 0 0 0 2 0 0 0 0 407 0.000 0.000 0.000 0.005 0.000 0.000 0.000 0.000 0.995
97 substation = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 man_made = * 8 0 0 71 0 1 0 0 4 0.095 0.000 0.000 0.845 0.000 0.012 0.000 0.000 0.048
100 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 # religion 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 amenity = place_of_worship 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
103 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
106 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 religion = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 # education 1 0 0 12 2 0 2 3 130 0.007 0.000 0.000 0.080 0.013 0.000 0.013 0.020 0.867
110 landuse = education 0 0 0 5 0 0 2 2 25 0.000 0.000 0.000 0.147 0.000 0.000 0.059 0.059 0.735
111 amenity = university 0 0 0 4 0 0 2 2 14 0.000 0.000 0.000 0.182 0.000 0.000 0.091 0.091 0.636
112 amenity = college 0 0 0 3 1 0 0 1 36 0.000 0.000 0.000 0.073 0.024 0.000 0.000 0.024 0.878
113 amenity = school 1 0 0 3 1 0 0 0 55 0.017 0.000 0.000 0.050 0.017 0.000 0.000 0.000 0.917
114 amenity = kindergarten 0 0 0 1 0 0 0 0 14 0.000 0.000 0.000 0.067 0.000 0.000 0.000 0.000 0.933
115 amenity = arts_centre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = music_school 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 building = university 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
118 building = college 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 building = school 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
120 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 office = educational_institution 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
123 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 # healthcare 0 0 0 1 0 0 0 0 62 0.000 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.984
125 amenity = hospital 0 0 0 1 0 0 0 0 45 0.000 0.000 0.000 0.022 0.000 0.000 0.000 0.000 0.978
126 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = clinic 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 amenity = doctors 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = dentist 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 building = hospital 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 emergency = * 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 healthcare = * 0 0 0 1 0 0 0 0 33 0.000 0.000 0.000 0.029 0.000 0.000 0.000 0.000 0.971
135 # government 1 1 0 8 3 3 2 0 117 0.007 0.007 0.000 0.059 0.022 0.022 0.015 0.000 0.867
136 amenity = fire_station 0 0 0 3 2 1 0 0 11 0.000 0.000 0.000 0.176 0.118 0.059 0.000 0.000 0.647
137 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = townhall 0 0 0 1 0 0 1 0 2 0.000 0.000 0.000 0.250 0.000 0.000 0.250 0.000 0.500
139 amenity = post_office 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
140 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = police 0 0 0 0 0 1 0 0 14 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.000 0.933
142 amenity = prison 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
143 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = customs 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 amenity = mortuary 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 amenity = library 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 amenity = theatre 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = community_centre 1 0 0 0 0 0 0 0 6 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.857
150 amenity = social_facility 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 office = government 0 0 0 2 1 1 1 0 34 0.000 0.000 0.000 0.051 0.026 0.026 0.026 0.000 0.872
155 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 building = public 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 landuse = military 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 government = * 0 0 0 2 1 1 0 0 27 0.000 0.000 0.000 0.065 0.032 0.032 0.000 0.000 0.871
159 military = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 # bank 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 amenity = bureau_de_change 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 # tourism 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 tourism = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 # sport 0 1 0 1 0 0 1 0 12 0.000 0.067 0.000 0.067 0.000 0.000 0.067 0.000 0.800
178 amenity = sanatorium 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 leisure = * 0 1 0 1 0 0 1 0 11 0.000 0.071 0.000 0.071 0.000 0.000 0.071 0.000 0.786
180 sport = * 0 0 0 1 0 0 1 0 6 0.000 0.000 0.000 0.125 0.000 0.000 0.125 0.000 0.750
181 resort = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 # office 0 0 0 1 0 0 0 0 24 0.000 0.000 0.000 0.040 0.000 0.000 0.000 0.000 0.960
183 office = * 0 0 0 1 0 0 0 0 24 0.000 0.000 0.000 0.040 0.000 0.000 0.000 0.000 0.960
184 # amenity 0 0 0 1 1 0 0 0 16 0.000 0.000 0.000 0.056 0.056 0.000 0.000 0.000 0.889
185 amenity = cafe 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 amenity = fast_food 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
187 amenity = restaurant 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 shop = car_repair 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
192 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 shop = car_parts 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = mall 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
210 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = cosmetics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
212 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 amenity = * 0 0 0 1 0 0 0 0 4 0.000 0.000 0.000 0.200 0.000 0.000 0.000 0.000 0.800
214 shop = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
215 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 club = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
217 # building 1 0 0 1 1 1 2 0 77 0.012 0.000 0.000 0.012 0.012 0.012 0.024 0.000 0.928
218 building = yes 1 0 0 1 0 1 2 0 64 0.014 0.000 0.000 0.014 0.000 0.014 0.029 0.000 0.928
219 building = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
220 building = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
221 building = office 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
222 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
227 building = * 0 0 0 0 1 0 0 0 2 0.000 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.667
228 building:part = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
229 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 # other 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
231 # TOTAL 407 2522 4 114 67 4 5 3 971 0.099 0.616 0.001 0.028 0.016 0.001 0.001 0.001 0.237

short_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
16 # allotments 2982 2921 2978 0.980 0.999 1996 1939 2015 0.971 1.010
17 place = allotments 1838 1833 1837 0.997 0.999 1300 1295 1327 0.996 1.021
18 landuse = allotments 2805 2746 2801 0.979 0.999 1943 1888 1967 0.972 1.012
19 allotments = * 37 37 37 1.000 1.000 30 30 30 1.000 1.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 155 16 16 0.103 0.103 150 13 13 0.087 0.087
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
26 landuse = construction 1 0 0 0.000 0.000 1 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
30 landuse = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
31 leisure = park 1 0 0 0.000 0.000 1 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 1 0 0 0.000 0.000 1 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 15 15 15 1.000 1.000 12 12 12 1.000 1.000
36 landuse = * 132 1 1 0.008 0.008 130 1 1 0.008 0.008
37 # natural 3 1 1 0.333 0.333 3 1 1 0.333 0.333
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
43 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
44 ele = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 7 5 5 0.714 0.714 2 1 1 0.500 0.500
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 2 0 0 0.000 0.000 1 0 0 0.000 0.000
62 highway = secondary 4 4 4 1.000 1.000 1 1 1 1.000 1.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 1 1 1 1.000 1.000 1 1 1 1.000 1.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 15 6 6 0.400 0.400 10 4 4 0.400 0.400
73 highway = bus_stop 9 1 1 0.111 0.111 6 1 1 0.167 0.167
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 1 1 1 1.000 1.000 1 1 1 1.000 1.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 11 3 3 0.273 0.273 6 1 1 0.167 0.167
83 route = * 3 3 3 1.000 1.000 3 3 3 1.000 1.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
87 # industrial 49 6 6 0.122 0.122 48 6 6 0.125 0.125
88 landuse = industrial 39 5 5 0.128 0.128 39 5 5 0.128 0.128
89 building = industrial 10 1 1 0.100 0.100 10 1 1 0.100 0.100
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 industrial = * 12 2 2 0.167 0.167 12 2 2 0.167 0.167
92 # infrastructure 576 110 111 0.191 0.193 489 109 110 0.223 0.225
93 amenity = fuel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
94 building = service 2 0 0 0.000 0.000 2 0 0 0.000 0.000
95 barrier = * 83 29 30 0.349 0.361 79 28 29 0.354 0.367
96 power = * 409 2 2 0.005 0.005 326 2 2 0.006 0.006
97 substation = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
98 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 man_made = * 84 80 80 0.952 0.952 84 80 80 0.952 0.952
100 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 # religion 1 0 0 0.000 0.000 1 0 0 0.000 0.000
102 amenity = place_of_worship 1 0 0 0.000 0.000 1 0 0 0.000 0.000
103 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
106 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 religion = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
109 # education 150 15 18 0.100 0.120 133 15 18 0.113 0.135
110 landuse = education 34 7 7 0.206 0.206 32 7 7 0.219 0.219
111 amenity = university 22 6 6 0.273 0.273 22 6 6 0.273 0.273
112 amenity = college 41 3 5 0.073 0.122 35 3 5 0.086 0.143
113 amenity = school 60 4 5 0.067 0.083 50 4 5 0.080 0.100
114 amenity = kindergarten 15 1 1 0.067 0.067 15 1 1 0.067 0.067
115 amenity = arts_centre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
116 amenity = music_school 3 0 0 0.000 0.000 3 0 0 0.000 0.000
117 building = university 1 1 1 1.000 1.000 1 1 1 1.000 1.000
118 building = college 2 0 0 0.000 0.000 2 0 0 0.000 0.000
119 building = school 9 1 1 0.111 0.111 9 1 1 0.111 0.111
120 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
122 office = educational_institution 1 1 1 1.000 1.000 1 1 1 1.000 1.000
123 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 # healthcare 63 1 1 0.016 0.016 60 1 1 0.017 0.017
125 amenity = hospital 46 1 1 0.022 0.022 45 1 1 0.022 0.022
126 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = clinic 5 0 0 0.000 0.000 5 0 0 0.000 0.000
128 amenity = doctors 4 0 0 0.000 0.000 2 0 0 0.000 0.000
129 amenity = dentist 2 0 0 0.000 0.000 2 0 0 0.000 0.000
130 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 building = hospital 3 0 0 0.000 0.000 3 0 0 0.000 0.000
132 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 emergency = * 33 0 0 0.000 0.000 32 0 0 0.000 0.000
134 healthcare = * 34 1 1 0.029 0.029 33 1 1 0.030 0.030
135 # government 135 15 16 0.111 0.119 132 15 15 0.114 0.114
136 amenity = fire_station 17 4 6 0.235 0.353 17 4 6 0.235 0.353
137 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = townhall 4 2 1 0.500 0.250 3 2 1 0.667 0.333
139 amenity = post_office 37 1 1 0.027 0.027 37 1 1 0.027 0.027
140 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = police 15 1 1 0.067 0.067 15 1 1 0.067 0.067
142 amenity = prison 2 1 1 0.500 0.500 2 1 1 0.500 0.500
143 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = customs 1 0 0 0.000 0.000 1 0 0 0.000 0.000
145 amenity = mortuary 1 0 0 0.000 0.000 1 0 0 0.000 0.000
146 amenity = library 2 0 0 0.000 0.000 2 0 0 0.000 0.000
147 amenity = theatre 1 1 1 1.000 1.000 1 1 1 1.000 1.000
148 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = community_centre 7 1 1 0.143 0.143 6 1 1 0.167 0.167
150 amenity = social_facility 5 0 0 0.000 0.000 5 0 0 0.000 0.000
151 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 office = government 39 4 4 0.103 0.103 38 4 3 0.105 0.079
155 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 building = public 6 0 0 0.000 0.000 6 0 0 0.000 0.000
157 landuse = military 5 0 0 0.000 0.000 5 0 0 0.000 0.000
158 government = * 31 3 4 0.097 0.129 30 3 3 0.100 0.100
159 military = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
160 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 # bank 8 0 0 0.000 0.000 7 0 0 0.000 0.000
163 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = bank 7 0 0 0.000 0.000 6 0 0 0.000 0.000
165 amenity = bureau_de_change 1 0 0 0.000 0.000 1 0 0 0.000 0.000
166 # tourism 1 0 0 0.000 0.000 1 0 0 0.000 0.000
167 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 tourism = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
171 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 # sport 15 3 2 0.200 0.133 15 3 2 0.200 0.133
178 amenity = sanatorium 1 0 0 0.000 0.000 1 0 0 0.000 0.000
179 leisure = * 14 3 2 0.214 0.143 14 3 2 0.214 0.143
180 sport = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
181 resort = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
182 # office 25 1 1 0.040 0.040 23 1 1 0.043 0.043
183 office = * 25 1 1 0.040 0.040 23 1 1 0.043 0.043
184 # amenity 18 1 2 0.056 0.111 17 1 2 0.059 0.118
185 amenity = cafe 1 0 0 0.000 0.000 1 0 0 0.000 0.000
186 amenity = fast_food 1 0 0 0.000 0.000 1 0 0 0.000 0.000
187 amenity = restaurant 1 0 0 0.000 0.000 1 0 0 0.000 0.000
188 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 shop = car_repair 1 0 0 0.000 0.000 1 0 0 0.000 0.000
192 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 shop = car_parts 2 0 0 0.000 0.000 2 0 0 0.000 0.000
196 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
200 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = mall 1 0 1 0.000 1.000 1 0 1 0.000 1.000
210 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = cosmetics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
212 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 amenity = * 5 1 1 0.200 0.200 5 1 1 0.200 0.200
214 shop = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
215 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 club = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
217 # building 83 5 4 0.060 0.048 81 5 4 0.062 0.049
218 building = yes 69 5 3 0.072 0.043 67 5 3 0.075 0.045
219 building = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
220 building = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
221 building = office 4 0 0 0.000 0.000 4 0 0 0.000 0.000
222 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
223 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
227 building = * 3 0 1 0.000 0.333 3 0 1 0.000 0.333
228 building:part = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
229 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 # other 1 0 0 0.000 0.000 1 0 0 0.000 0.000
231 # TOTAL 4097 3056 3117 0.746 0.761 2981 2067 2146 0.693 0.720

official_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 9 0 1 0 0 32 0.000 0.000 0.000 0.214 0.000 0.024 0.000 0.000 0.762
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 6 0 0 0 0 6 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
11 place = hamlet 0 0 0 2 0 0 0 0 15 0.000 0.000 0.000 0.118 0.000 0.000 0.000 0.000 0.882
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
13 boundary = administrative 0 0 0 5 0 1 0 0 16 0.000 0.000 0.000 0.227 0.000 0.045 0.000 0.000 0.727
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 5 0 0 0 0 16 0.000 0.000 0.000 0.238 0.000 0.000 0.000 0.000 0.762
16 # allotments 0 2916 4 0 60 1 0 1 1 0.000 0.978 0.001 0.000 0.020 0.000 0.000 0.000 0.000
17 place = allotments 0 1832 1 0 5 0 0 0 0 0.000 0.997 0.001 0.000 0.003 0.000 0.000 0.000 0.000
18 landuse = allotments 0 2741 4 0 58 1 0 1 1 0.000 0.977 0.001 0.000 0.021 0.000 0.000 0.000 0.000
19 allotments = * 0 37 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 16 1 6 0 1 0 0 64 0.000 0.182 0.011 0.068 0.000 0.011 0.000 0.000 0.727
24 landuse = cemetery 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = commercial 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = residential 0 2 0 0 0 0 0 0 2 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
30 landuse = retail 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = park 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 leisure = garden 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 0 0 0 0 0 1 0 0 5 0.000 0.000 0.000 0.000 0.000 0.167 0.000 0.000 0.833
35 residential = * 0 15 0 0 0 0 0 0 2 0.000 0.882 0.000 0.000 0.000 0.000 0.000 0.000 0.118
36 landuse = * 0 0 1 6 0 0 0 0 37 0.000 0.000 0.023 0.136 0.000 0.000 0.000 0.000 0.841
37 # natural 0 1 0 2 0 0 2 0 19 0.000 0.042 0.000 0.083 0.000 0.000 0.083 0.000 0.792
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 2 0 0 1 0 13 0.000 0.000 0.000 0.125 0.000 0.000 0.062 0.000 0.812
42 boundary = * 0 0 0 2 0 0 2 0 15 0.000 0.000 0.000 0.105 0.000 0.000 0.105 0.000 0.789
43 natural = * 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 5 0 1 0 0 0 0 2 0.000 0.625 0.000 0.125 0.000 0.000 0.000 0.000 0.250
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
55 tunnel = * 0 5 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 105 21848 2 39 0 15 71 0 18 0.005 0.989 0.000 0.002 0.000 0.001 0.003 0.000 0.001
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 194 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 2 2091 0 0 0 0 7 0 0 0.001 0.996 0.000 0.000 0.000 0.000 0.003 0.000 0.000
62 highway = secondary 6 1407 0 0 0 0 24 0 0 0.004 0.979 0.000 0.000 0.000 0.000 0.017 0.000 0.000
63 highway = tertiary 88 16957 2 31 0 15 34 0 18 0.005 0.989 0.000 0.002 0.000 0.001 0.002 0.000 0.001
64 highway = unclassified 3 515 0 3 0 0 4 0 0 0.006 0.981 0.000 0.006 0.000 0.000 0.008 0.000 0.000
65 highway = residential 3 407 0 0 0 0 0 0 0 0.007 0.993 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 41 0 1 0 0 0 0 0 0.000 0.976 0.000 0.024 0.000 0.000 0.000 0.000 0.000
67 highway = track 3 88 0 1 0 0 2 0 0 0.032 0.936 0.000 0.011 0.000 0.000 0.021 0.000 0.000
68 type = associatedStreet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 148 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 9 1607 0 3 0 1 3 0 0 0.006 0.990 0.000 0.002 0.000 0.001 0.002 0.000 0.000
72 # public_transport 2 6 0 0 0 0 0 0 16 0.083 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.667
73 highway = bus_stop 2 3 0 0 0 0 0 0 0 0.400 0.600 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 2 3 0 0 0 0 0 0 3 0.250 0.375 0.000 0.000 0.000 0.000 0.000 0.000 0.375
83 route = * 0 3 0 0 0 0 0 0 9 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.750
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 aeroway = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 # industrial 0 2 0 7 0 0 2 0 142 0.000 0.013 0.000 0.046 0.000 0.000 0.013 0.000 0.928
88 landuse = industrial 0 1 0 6 0 0 2 0 129 0.000 0.007 0.000 0.043 0.000 0.000 0.014 0.000 0.935
89 building = industrial 0 1 0 1 0 0 0 0 13 0.000 0.067 0.000 0.067 0.000 0.000 0.000 0.000 0.867
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 industrial = * 0 0 0 2 0 0 1 0 12 0.000 0.000 0.000 0.133 0.000 0.000 0.067 0.000 0.800
92 # infrastructure 17 239 1 19 1 2 2 0 548 0.021 0.288 0.001 0.023 0.001 0.002 0.002 0.000 0.661
93 amenity = fuel 15 0 0 0 0 0 0 0 128 0.105 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.895
94 building = service 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 barrier = * 0 28 0 11 1 0 1 0 328 0.000 0.076 0.000 0.030 0.003 0.000 0.003 0.000 0.889
96 power = * 0 0 1 2 0 0 0 0 108 0.000 0.000 0.009 0.018 0.000 0.000 0.000 0.000 0.973
97 substation = * 0 0 1 2 0 0 0 0 65 0.000 0.000 0.015 0.029 0.000 0.000 0.000 0.000 0.956
98 pipeline = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 man_made = * 0 2 0 1 0 0 1 0 32 0.000 0.056 0.000 0.028 0.000 0.000 0.028 0.000 0.889
100 embankment = * 2 209 0 6 0 2 0 0 3 0.009 0.941 0.000 0.027 0.000 0.009 0.000 0.000 0.014
101 # religion 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
102 amenity = place_of_worship 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
103 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 building = church 0 0 0 1 0 0 0 0 5 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
106 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 religion = * 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
109 # education 0 9 1 21 3 2 3 51 744 0.000 0.011 0.001 0.025 0.004 0.002 0.004 0.061 0.892
110 landuse = education 0 0 0 1 0 0 0 0 39 0.000 0.000 0.000 0.025 0.000 0.000 0.000 0.000 0.975
111 amenity = university 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 amenity = college 0 1 0 4 0 0 0 0 61 0.000 0.015 0.000 0.061 0.000 0.000 0.000 0.000 0.924
113 amenity = school 0 6 1 10 2 0 1 1 388 0.000 0.015 0.002 0.024 0.005 0.000 0.002 0.002 0.949
114 amenity = kindergarten 0 0 0 5 1 0 2 0 205 0.000 0.000 0.000 0.023 0.005 0.000 0.009 0.000 0.962
115 amenity = arts_centre 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = music_school 0 0 0 0 0 0 0 1 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.083 0.917
117 building = university 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
118 building = college 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
119 building = school 0 0 0 1 0 2 0 26 28 0.000 0.000 0.000 0.018 0.000 0.035 0.000 0.456 0.491
120 building = kindergarten 0 1 0 0 0 0 0 23 18 0.000 0.024 0.000 0.000 0.000 0.000 0.000 0.548 0.429
121 building = dormitory 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 office = educational_institution 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 # healthcare 0 6 1 5 2 0 0 0 242 0.000 0.023 0.004 0.020 0.008 0.000 0.000 0.000 0.945
125 amenity = hospital 0 0 0 2 1 0 0 0 58 0.000 0.000 0.000 0.033 0.016 0.000 0.000 0.000 0.951
126 amenity = pharmacy 0 0 0 0 0 0 0 0 108 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 amenity = clinic 0 0 1 1 1 0 0 0 43 0.000 0.000 0.022 0.022 0.022 0.000 0.000 0.000 0.935
128 amenity = doctors 0 6 0 1 0 0 0 0 12 0.000 0.316 0.000 0.053 0.000 0.000 0.000 0.000 0.632
129 amenity = dentist 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = veterinary 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 building = hospital 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 building = clinic 0 0 1 0 0 0 0 0 8 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.000 0.889
133 emergency = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
134 healthcare = * 0 3 1 4 1 0 0 0 77 0.000 0.035 0.012 0.047 0.012 0.000 0.000 0.000 0.895
135 # government 0 4 0 53 0 0 2 4 258 0.000 0.012 0.000 0.165 0.000 0.000 0.006 0.012 0.804
136 amenity = fire_station 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = townhall 0 0 0 1 0 0 0 0 13 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.000 0.929
139 amenity = post_office 0 0 0 40 0 0 0 0 62 0.000 0.000 0.000 0.392 0.000 0.000 0.000 0.000 0.608
140 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = police 0 0 0 1 0 0 0 0 24 0.000 0.000 0.000 0.040 0.000 0.000 0.000 0.000 0.960
142 amenity = prison 0 1 0 1 0 0 0 0 1 0.000 0.333 0.000 0.333 0.000 0.000 0.000 0.000 0.333
143 amenity = courthouse 0 0 0 1 0 0 0 0 3 0.000 0.000 0.000 0.250 0.000 0.000 0.000 0.000 0.750
144 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = mortuary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 amenity = library 0 0 0 3 0 0 0 0 11 0.000 0.000 0.000 0.214 0.000 0.000 0.000 0.000 0.786
147 amenity = theatre 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
148 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = community_centre 0 0 0 2 0 0 0 0 16 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
150 amenity = social_facility 0 2 0 0 0 0 0 0 13 0.000 0.133 0.000 0.000 0.000 0.000 0.000 0.000 0.867
151 amenity = public_building 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 amenity = public_bath 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 office = government 0 0 0 4 0 0 0 3 73 0.000 0.000 0.000 0.050 0.000 0.000 0.000 0.037 0.912
155 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 building = public 0 0 0 0 0 0 0 1 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.077 0.923
157 landuse = military 0 0 0 0 0 0 2 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.286 0.000 0.714
158 government = * 0 0 0 3 0 0 0 2 46 0.000 0.000 0.000 0.059 0.000 0.000 0.000 0.039 0.902
159 military = * 0 0 0 0 0 0 1 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.250 0.000 0.750
160 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 # bank 0 0 0 9 0 0 0 0 54 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.000 0.857
163 amenity = atm 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 amenity = bank 0 0 0 9 0 0 0 0 38 0.000 0.000 0.000 0.191 0.000 0.000 0.000 0.000 0.809
165 amenity = bureau_de_change 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 # tourism 0 9 0 2 2 0 0 1 35 0.000 0.184 0.000 0.041 0.041 0.000 0.000 0.020 0.714
167 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 tourism = * 0 0 0 2 2 0 0 0 31 0.000 0.000 0.000 0.057 0.057 0.000 0.000 0.000 0.886
171 historic = * 0 9 0 0 1 0 0 1 5 0.000 0.562 0.000 0.000 0.062 0.000 0.000 0.062 0.312
172 memorial = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 information = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 artwork_type = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 # sport 0 0 1 3 0 0 0 0 41 0.000 0.000 0.022 0.067 0.000 0.000 0.000 0.000 0.911
178 amenity = sanatorium 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 leisure = * 0 0 1 3 0 0 0 0 37 0.000 0.000 0.024 0.073 0.000 0.000 0.000 0.000 0.902
180 sport = * 0 0 0 2 0 0 0 0 13 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.000 0.867
181 resort = * 0 0 1 1 0 0 0 0 6 0.000 0.000 0.125 0.125 0.000 0.000 0.000 0.000 0.750
182 # office 0 3 1 3 0 1 0 0 112 0.000 0.025 0.008 0.025 0.000 0.008 0.000 0.000 0.933
183 office = * 0 3 1 3 0 1 0 0 112 0.000 0.025 0.008 0.025 0.000 0.008 0.000 0.000 0.933
184 # amenity 15 8 0 6 1 0 0 3 211 0.061 0.033 0.000 0.025 0.004 0.000 0.000 0.012 0.865
185 amenity = cafe 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 amenity = fast_food 0 2 0 1 0 0 0 0 1 0.000 0.500 0.000 0.250 0.000 0.000 0.000 0.000 0.250
187 amenity = restaurant 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 amenity = bar 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 shop = convenience 5 0 0 0 0 0 0 0 81 0.058 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.942
190 shop = clothes 0 0 0 1 0 0 0 1 4 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.167 0.667
191 shop = car_repair 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 shop = hairdresser 0 2 0 1 0 0 0 0 2 0.000 0.400 0.000 0.200 0.000 0.000 0.000 0.000 0.400
193 shop = chemist 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
194 shop = supermarket 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 shop = car_parts 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 shop = furniture 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 shop = hardware 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 shop = kiosk 5 0 0 0 0 0 0 0 1 0.833 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.167
199 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = beauty 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 shop = mobile_phone 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = newsagent 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = alcohol 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
208 shop = jewelry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = mall 0 0 0 0 1 0 0 0 1 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
210 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
211 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 craft = shoemaker 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
213 amenity = * 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
214 shop = * 5 3 0 1 0 0 0 2 42 0.094 0.057 0.000 0.019 0.000 0.000 0.000 0.038 0.792
215 clothes = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
216 club = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
217 # building 3 4 1 18 2 1 0 0 339 0.008 0.011 0.003 0.049 0.005 0.003 0.000 0.000 0.921
218 building = yes 1 4 1 14 1 0 0 0 245 0.004 0.015 0.004 0.053 0.004 0.000 0.000 0.000 0.921
219 building = retail 2 0 0 1 0 0 0 0 34 0.054 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.919
220 building = commercial 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
221 building = office 0 0 0 3 0 1 0 0 12 0.000 0.000 0.000 0.188 0.000 0.062 0.000 0.000 0.750
222 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 building = apartments 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
224 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 building = kiosk 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
227 building = * 0 0 0 0 1 0 0 0 13 0.000 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.929
228 building:part = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
229 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 # other 0 0 0 0 0 0 1 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.111 0.000 0.889
231 # TOTAL 122 24800 11 164 68 21 80 58 2193 0.004 0.901 0.000 0.006 0.002 0.001 0.003 0.002 0.080

official_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 1 1 1.000 1.000 1 1 1 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 42 10 10 0.238 0.238 24 7 7 0.292 0.292
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 12 6 6 0.500 0.500 7 4 4 0.571 0.571
11 place = hamlet 17 2 2 0.118 0.118 9 1 1 0.111 0.111
12 place = isolated_dwelling 11 0 0 0.000 0.000 6 0 0 0.000 0.000
13 boundary = administrative 22 6 6 0.273 0.273 22 6 6 0.273 0.273
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 21 5 5 0.238 0.238 21 5 5 0.238 0.238
16 # allotments 2983 2921 2978 0.979 0.998 2001 1942 2018 0.971 1.008
17 place = allotments 1838 1833 1837 0.997 0.999 1302 1297 1329 0.996 1.021
18 landuse = allotments 2806 2746 2801 0.979 0.998 1948 1891 1970 0.971 1.011
19 allotments = * 37 37 37 1.000 1.000 30 30 30 1.000 1.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 88 24 23 0.273 0.261 84 21 20 0.250 0.238
24 landuse = cemetery 3 0 0 0.000 0.000 3 0 0 0.000 0.000
25 landuse = commercial 1 1 1 1.000 1.000 1 1 1 1.000 1.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 6 0 0 0.000 0.000 6 0 0 0.000 0.000
29 landuse = residential 4 2 2 0.500 0.500 4 2 2 0.500 0.500
30 landuse = retail 6 0 0 0.000 0.000 6 0 0 0.000 0.000
31 leisure = park 4 0 0 0.000 0.000 4 0 0 0.000 0.000
32 leisure = garden 1 0 0 0.000 0.000 1 0 0 0.000 0.000
33 amenity = marketplace 3 0 0 0.000 0.000 3 0 0 0.000 0.000
34 place = * 6 1 1 0.167 0.167 5 1 1 0.200 0.200
35 residential = * 17 15 15 0.882 0.882 14 12 12 0.857 0.857
36 landuse = * 44 7 6 0.159 0.136 44 7 6 0.159 0.136
37 # natural 24 5 3 0.208 0.125 24 5 3 0.208 0.125
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 16 3 2 0.188 0.125 16 3 2 0.188 0.125
42 boundary = * 19 4 2 0.211 0.105 19 4 2 0.211 0.105
43 natural = * 5 1 1 0.200 0.200 5 1 1 0.200 0.200
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 8 6 6 0.750 0.750 8 6 6 0.750 0.750
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 1 0 0 0.000 0.000 1 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 1 0 0 0.000 0.000 1 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 2 1 1 0.500 0.500 2 1 1 0.500 0.500
55 tunnel = * 5 5 5 1.000 1.000 5 5 5 1.000 1.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 22098 22080 22007 0.999 0.996 4820 4805 4770 0.997 0.990
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 194 194 194 1.000 1.000 6 6 6 1.000 1.000
61 highway = primary 2100 2100 2093 1.000 0.997 76 76 75 1.000 0.987
62 highway = secondary 1437 1437 1413 1.000 0.983 164 163 158 0.994 0.963
63 highway = tertiary 17145 17127 17091 0.999 0.997 4413 4401 4374 0.997 0.991
64 highway = unclassified 525 525 521 1.000 0.992 297 296 294 0.997 0.990
65 highway = residential 410 410 410 1.000 1.000 289 289 289 1.000 1.000
66 highway = service 42 42 42 1.000 1.000 33 33 33 1.000 1.000
67 highway = track 94 94 92 1.000 0.979 74 74 73 1.000 0.986
68 type = associatedStreet 3 3 3 1.000 1.000 3 3 3 1.000 1.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 148 148 148 1.000 1.000 67 67 67 1.000 1.000
71 bridge = * 1623 1623 1620 1.000 0.998 1050 1049 1045 0.999 0.995
72 # public_transport 24 8 8 0.333 0.333 20 6 6 0.300 0.300
73 highway = bus_stop 5 5 5 1.000 1.000 3 3 3 1.000 1.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 2 0 0 0.000 0.000 2 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 8 5 5 0.625 0.625 4 3 3 0.750 0.750
83 route = * 12 3 3 0.250 0.250 12 3 3 0.250 0.250
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
86 aeroway = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
87 # industrial 153 11 9 0.072 0.059 149 11 9 0.074 0.060
88 landuse = industrial 138 9 7 0.065 0.051 135 9 7 0.067 0.052
89 building = industrial 15 2 2 0.133 0.133 15 2 2 0.133 0.133
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 industrial = * 15 3 2 0.200 0.133 14 3 2 0.214 0.143
92 # infrastructure 829 280 278 0.338 0.335 625 121 119 0.194 0.190
93 amenity = fuel 143 15 15 0.105 0.105 110 15 15 0.136 0.136
94 building = service 6 0 0 0.000 0.000 6 0 0 0.000 0.000
95 barrier = * 369 40 40 0.108 0.108 367 39 39 0.106 0.106
96 power = * 111 3 2 0.027 0.018 102 3 2 0.029 0.020
97 substation = * 68 3 2 0.044 0.029 68 3 2 0.044 0.029
98 pipeline = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
99 man_made = * 36 4 3 0.111 0.083 35 4 3 0.114 0.086
100 embankment = * 222 219 219 0.986 0.986 63 61 61 0.968 0.968
101 # religion 10 1 1 0.100 0.100 10 1 1 0.100 0.100
102 amenity = place_of_worship 8 1 1 0.125 0.125 8 1 1 0.125 0.125
103 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 building = church 6 1 1 0.167 0.167 6 1 1 0.167 0.167
106 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 religion = * 10 1 1 0.100 0.100 10 1 1 0.100 0.100
109 # education 834 36 86 0.043 0.103 829 36 86 0.043 0.104
110 landuse = education 40 1 1 0.025 0.025 39 1 1 0.026 0.026
111 amenity = university 14 0 0 0.000 0.000 14 0 0 0.000 0.000
112 amenity = college 66 5 5 0.076 0.076 62 5 5 0.081 0.081
113 amenity = school 409 18 19 0.044 0.046 409 18 19 0.044 0.046
114 amenity = kindergarten 213 7 6 0.033 0.028 212 7 6 0.033 0.028
115 amenity = arts_centre 11 0 0 0.000 0.000 11 0 0 0.000 0.000
116 amenity = music_school 12 0 1 0.000 0.083 12 0 1 0.000 0.083
117 building = university 2 1 1 0.500 0.500 2 1 1 0.500 0.500
118 building = college 8 1 1 0.125 0.125 8 1 1 0.125 0.125
119 building = school 57 3 29 0.053 0.509 57 3 29 0.053 0.509
120 building = kindergarten 42 1 24 0.024 0.571 42 1 24 0.024 0.571
121 building = dormitory 14 0 0 0.000 0.000 14 0 0 0.000 0.000
122 office = educational_institution 2 0 0 0.000 0.000 2 0 0 0.000 0.000
123 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 # healthcare 256 12 13 0.047 0.051 245 11 12 0.045 0.049
125 amenity = hospital 61 2 3 0.033 0.049 61 2 3 0.033 0.049
126 amenity = pharmacy 108 0 0 0.000 0.000 101 0 0 0.000 0.000
127 amenity = clinic 46 2 2 0.043 0.043 44 2 2 0.045 0.045
128 amenity = doctors 19 7 7 0.368 0.368 18 6 6 0.333 0.333
129 amenity = dentist 13 0 0 0.000 0.000 13 0 0 0.000 0.000
130 amenity = veterinary 4 0 0 0.000 0.000 4 0 0 0.000 0.000
131 building = hospital 4 0 0 0.000 0.000 4 0 0 0.000 0.000
132 building = clinic 9 1 0 0.111 0.000 9 1 0 0.111 0.000
133 emergency = * 36 1 1 0.028 0.028 36 1 1 0.028 0.028
134 healthcare = * 86 8 8 0.093 0.093 83 7 7 0.084 0.084
135 # government 321 59 61 0.184 0.190 311 50 52 0.161 0.167
136 amenity = fire_station 14 0 0 0.000 0.000 14 0 0 0.000 0.000
137 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = townhall 14 1 1 0.071 0.071 14 1 1 0.071 0.071
139 amenity = post_office 102 40 40 0.392 0.392 93 31 31 0.333 0.333
140 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = police 25 1 1 0.040 0.040 24 1 1 0.042 0.042
142 amenity = prison 3 2 2 0.667 0.667 3 2 2 0.667 0.667
143 amenity = courthouse 4 1 1 0.250 0.250 4 1 1 0.250 0.250
144 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = mortuary 2 0 0 0.000 0.000 2 0 0 0.000 0.000
146 amenity = library 14 3 3 0.214 0.214 14 3 3 0.214 0.214
147 amenity = theatre 5 1 1 0.200 0.200 5 1 1 0.200 0.200
148 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = community_centre 18 2 2 0.111 0.111 18 2 2 0.111 0.111
150 amenity = social_facility 15 2 2 0.133 0.133 15 2 2 0.133 0.133
151 amenity = public_building 1 0 0 0.000 0.000 1 0 0 0.000 0.000
152 amenity = public_bath 1 0 0 0.000 0.000 1 0 0 0.000 0.000
153 amenity = vehicle_inspection 6 0 0 0.000 0.000 6 0 0 0.000 0.000
154 office = government 80 4 7 0.050 0.087 80 4 7 0.050 0.087
155 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 building = public 13 0 1 0.000 0.077 13 0 1 0.000 0.077
157 landuse = military 7 2 0 0.286 0.000 7 2 0 0.286 0.000
158 government = * 51 3 5 0.059 0.098 51 3 5 0.059 0.098
159 military = * 4 1 0 0.250 0.000 4 1 0 0.250 0.000
160 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 # bank 63 9 9 0.143 0.143 63 9 9 0.143 0.143
163 amenity = atm 9 0 0 0.000 0.000 9 0 0 0.000 0.000
164 amenity = bank 47 9 9 0.191 0.191 47 9 9 0.191 0.191
165 amenity = bureau_de_change 7 0 0 0.000 0.000 7 0 0 0.000 0.000
166 # tourism 49 11 14 0.224 0.286 41 3 6 0.073 0.146
167 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 tourism = * 35 2 4 0.057 0.114 35 2 4 0.057 0.114
171 historic = * 16 9 11 0.562 0.688 8 1 3 0.125 0.375
172 memorial = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
173 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 information = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
175 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 artwork_type = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
177 # sport 45 4 3 0.089 0.067 45 4 3 0.089 0.067
178 amenity = sanatorium 4 0 0 0.000 0.000 4 0 0 0.000 0.000
179 leisure = * 41 4 3 0.098 0.073 41 4 3 0.098 0.073
180 sport = * 15 2 2 0.133 0.133 15 2 2 0.133 0.133
181 resort = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
182 # office 120 8 7 0.067 0.058 116 8 7 0.069 0.060
183 office = * 120 8 7 0.067 0.058 116 8 7 0.069 0.060
184 # amenity 244 29 33 0.119 0.135 223 29 31 0.130 0.139
185 amenity = cafe 18 0 0 0.000 0.000 17 0 0 0.000 0.000
186 amenity = fast_food 4 3 3 0.750 0.750 4 3 3 0.750 0.750
187 amenity = restaurant 6 0 0 0.000 0.000 6 0 0 0.000 0.000
188 amenity = bar 6 0 0 0.000 0.000 6 0 0 0.000 0.000
189 shop = convenience 86 5 5 0.058 0.058 79 5 5 0.063 0.063
190 shop = clothes 6 1 2 0.167 0.333 6 1 2 0.167 0.333
191 shop = car_repair 1 1 1 1.000 1.000 1 1 1 1.000 1.000
192 shop = hairdresser 5 3 3 0.600 0.600 5 3 3 0.600 0.600
193 shop = chemist 2 2 2 1.000 1.000 2 2 2 1.000 1.000
194 shop = supermarket 3 0 0 0.000 0.000 3 0 0 0.000 0.000
195 shop = car_parts 4 0 0 0.000 0.000 3 0 0 0.000 0.000
196 shop = furniture 2 0 0 0.000 0.000 2 0 0 0.000 0.000
197 shop = hardware 3 0 0 0.000 0.000 3 0 0 0.000 0.000
198 shop = kiosk 6 5 5 0.833 0.833 6 5 5 0.833 0.833
199 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
200 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
201 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = beauty 1 0 0 0.000 0.000 1 0 0 0.000 0.000
203 shop = mobile_phone 1 0 0 0.000 0.000 1 0 0 0.000 0.000
204 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = newsagent 19 0 0 0.000 0.000 19 0 0 0.000 0.000
206 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = alcohol 1 0 0 0.000 0.000 1 0 0 0.000 0.000
208 shop = jewelry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
209 shop = mall 2 0 1 0.000 0.500 2 0 1 0.000 0.500
210 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
211 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 craft = shoemaker 1 0 0 0.000 0.000 1 0 0 0.000 0.000
213 amenity = * 10 1 1 0.100 0.100 10 1 1 0.100 0.100
214 shop = * 53 9 11 0.170 0.208 46 9 10 0.196 0.217
215 clothes = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
216 club = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
217 # building 368 27 28 0.073 0.076 365 26 27 0.071 0.074
218 building = yes 266 20 20 0.075 0.075 265 19 19 0.072 0.072
219 building = retail 37 3 3 0.081 0.081 36 3 3 0.083 0.083
220 building = commercial 14 0 0 0.000 0.000 14 0 0 0.000 0.000
221 building = office 16 4 4 0.250 0.250 16 4 4 0.250 0.250
222 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
223 building = apartments 1 0 0 0.000 0.000 1 0 0 0.000 0.000
224 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 building = kiosk 18 0 0 0.000 0.000 18 0 0 0.000 0.000
227 building = * 14 0 1 0.000 0.071 14 0 1 0.000 0.071
228 building:part = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
229 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 # other 9 1 0 0.111 0.000 9 1 0 0.111 0.000
231 # TOTAL 27517 25198 25233 0.916 0.917 9134 6926 7015 0.758 0.768

official_status progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 2977 1 0 0 0 0 0 3 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.001
17 place = allotments 0 1834 1 0 0 0 0 0 3 0.000 0.998 0.001 0.000 0.000 0.000 0.000 0.000 0.002
18 landuse = allotments 0 2800 1 0 0 0 0 0 3 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.001
19 allotments = * 0 37 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 # infrastructure 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 barrier = * 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
227 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
228 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 # TOTAL 0 2977 1 1 0 0 0 0 3 0.000 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.001

official_status statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
16 # allotments 2981 2978 2977 0.999 0.999 6 5 5 0.833 0.833
17 place = allotments 1838 1835 1834 0.998 0.998 5 4 4 0.800 0.800
18 landuse = allotments 2804 2801 2800 0.999 0.999 6 5 5 0.833 0.833
19 allotments = * 37 37 37 1.000 1.000 1 1 1 1.000 1.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 15 15 15 1.000 1.000 1 1 1 1.000 1.000
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 2 2 2 1.000 1.000 1 1 1 1.000 1.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 15 15 15 1.000 1.000 1 1 1 1.000 1.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 1 1 1 1.000 1.000 1 1 1 1.000 1.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 # infrastructure 24 24 24 1.000 1.000 1 1 1 1.000 1.000
93 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 barrier = * 24 24 24 1.000 1.000 1 1 1 1.000 1.000
96 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
223 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
227 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
228 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 # TOTAL 2982 2979 2978 0.999 0.999 6 5 5 0.833 0.833

official_short_type progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 74 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 landuse = industrial 0 0 0 0 0 0 0 0 68 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 building = industrial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 industrial = * 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 # infrastructure 0 0 0 0 0 0 0 0 4282 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 building = service 0 0 0 0 0 0 0 0 775 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 barrier = * 0 0 0 0 0 0 0 0 423 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 power = * 0 0 0 0 0 0 0 0 4040 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 substation = * 0 0 0 0 0 0 0 0 1127 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 pipeline = * 0 0 0 0 0 0 0 0 89 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 man_made = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 # education 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = school 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 emergency = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 # office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 office = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 # building 0 0 0 0 0 0 0 0 53 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
218 building = yes 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
219 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
227 building = * 0 0 0 0 0 0 0 0 34 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
228 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 # TOTAL 0 0 0 0 0 0 0 0 4291 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000

official_short_type statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 74 0 0 0.000 0.000 5 0 0 0.000 0.000
88 landuse = industrial 68 0 0 0.000 0.000 4 0 0 0.000 0.000
89 building = industrial 5 0 0 0.000 0.000 2 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 industrial = * 9 0 0 0.000 0.000 3 0 0 0.000 0.000
92 # infrastructure 4282 0 0 0.000 0.000 38 0 0 0.000 0.000
93 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 building = service 775 0 0 0.000 0.000 23 0 0 0.000 0.000
95 barrier = * 423 0 0 0.000 0.000 6 0 0 0.000 0.000
96 power = * 4040 0 0 0.000 0.000 30 0 0 0.000 0.000
97 substation = * 1127 0 0 0.000 0.000 24 0 0 0.000 0.000
98 pipeline = * 89 0 0 0.000 0.000 6 0 0 0.000 0.000
99 man_made = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
100 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 # education 2 0 0 0.000 0.000 2 0 0 0.000 0.000
110 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = school 1 0 0 0.000 0.000 1 0 0 0.000 0.000
114 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
122 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
125 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 emergency = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
134 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 # office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
183 office = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
184 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 # building 53 0 0 0.000 0.000 10 0 0 0.000 0.000
218 building = yes 19 0 0 0.000 0.000 9 0 0 0.000 0.000
219 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
223 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
227 building = * 34 0 0 0.000 0.000 3 0 0 0.000 0.000
228 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 # TOTAL 4291 0 0 0.000 0.000 42 0 0 0.000 0.000

operator progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 place = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 landuse = allotments 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 0 0 5 0 0 0 0 304 0.000 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.984
24 landuse = cemetery 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = commercial 0 0 0 4 0 0 0 0 51 0.000 0.000 0.000 0.073 0.000 0.000 0.000 0.000 0.927
26 landuse = construction 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmland 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 83 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = residential 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 landuse = retail 0 0 0 1 0 0 0 0 19 0.000 0.000 0.000 0.050 0.000 0.000 0.000 0.000 0.950
31 leisure = park 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 leisure = garden 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 residential = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
36 landuse = * 0 0 0 0 0 0 0 0 75 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
37 # natural 0 0 0 0 0 0 0 0 198 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 boundary = * 0 0 0 0 0 0 0 0 171 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
43 natural = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 ele = * 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 # water 0 0 0 0 0 0 0 0 31 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 waterway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 water = * 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
58 # highway 0 0 0 0 0 0 0 0 350 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 107 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 bridge = * 0 0 0 0 0 0 0 0 243 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 # public_transport 0 9 0 1265 20 0 6 0 10219 0.000 0.001 0.000 0.110 0.002 0.000 0.001 0.000 0.887
73 highway = bus_stop 0 0 0 637 9 0 0 0 4177 0.000 0.000 0.000 0.132 0.002 0.000 0.000 0.000 0.866
74 type = route 0 0 0 0 0 0 0 0 96 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
75 type = route_master 0 8 0 0 0 0 3 0 431 0.000 0.018 0.000 0.000 0.000 0.000 0.007 0.000 0.975
76 type = disused:route 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 type = public_transport 0 1 0 0 0 0 0 0 530 0.000 0.002 0.000 0.000 0.000 0.000 0.000 0.000 0.998
78 building = train_station 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 building = transportation 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 56 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 public_transport = * 0 1 0 1265 20 0 0 0 7733 0.000 0.000 0.000 0.140 0.002 0.000 0.000 0.000 0.857
83 route = * 0 0 0 0 0 0 3 0 975 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
84 route_master = * 0 8 0 0 0 0 3 0 440 0.000 0.018 0.000 0.000 0.000 0.000 0.007 0.000 0.976
85 railway = * 0 0 0 0 0 0 0 0 1053 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 aeroway = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 # industrial 0 0 0 2 0 0 1 0 519 0.000 0.000 0.000 0.004 0.000 0.000 0.002 0.000 0.994
88 landuse = industrial 0 0 0 2 0 0 1 0 318 0.000 0.000 0.000 0.006 0.000 0.000 0.003 0.000 0.991
89 building = industrial 0 0 0 0 0 0 0 0 101 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 industrial = * 0 0 0 0 0 0 0 0 148 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 # infrastructure 0 3 0 492 39 3 0 2 3798 0.000 0.001 0.000 0.113 0.009 0.001 0.000 0.000 0.876
93 amenity = fuel 0 0 0 5 0 0 0 1 1013 0.000 0.000 0.000 0.005 0.000 0.000 0.000 0.001 0.994
94 building = service 0 0 0 318 34 0 0 1 599 0.000 0.000 0.000 0.334 0.036 0.000 0.000 0.001 0.629
95 barrier = * 0 0 0 2 4 0 0 0 726 0.000 0.000 0.000 0.003 0.005 0.000 0.000 0.000 0.992
96 power = * 0 3 0 401 36 0 0 1 2012 0.000 0.001 0.000 0.163 0.015 0.000 0.000 0.000 0.820
97 substation = * 0 0 0 467 29 3 0 1 1258 0.000 0.000 0.000 0.266 0.016 0.002 0.000 0.001 0.716
98 pipeline = * 0 0 0 84 2 3 0 0 43 0.000 0.000 0.000 0.636 0.015 0.023 0.000 0.000 0.326
99 man_made = * 0 0 0 0 1 0 0 0 532 0.000 0.000 0.000 0.000 0.002 0.000 0.000 0.000 0.998
100 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 # religion 0 0 0 0 0 0 1 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.062 0.000 0.938
102 amenity = place_of_worship 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
103 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
106 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = chapel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 religion = * 0 0 0 0 0 0 1 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.062 0.000 0.938
109 # education 0 2 0 0 0 0 0 0 320 0.000 0.006 0.000 0.000 0.000 0.000 0.000 0.000 0.994
110 landuse = education 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
111 amenity = university 0 0 0 0 0 0 0 0 37 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 amenity = college 0 2 0 0 0 0 0 0 19 0.000 0.095 0.000 0.000 0.000 0.000 0.000 0.000 0.905
113 amenity = school 0 0 0 0 0 0 0 0 42 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = kindergarten 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 amenity = arts_centre 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = music_school 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 building = university 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 building = college 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 building = school 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 building = kindergarten 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 building = dormitory 0 0 0 0 0 0 0 0 129 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 office = educational_institution 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 faculty = * 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 # healthcare 0 0 0 1 1 2 0 0 2829 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
125 amenity = hospital 0 0 0 0 0 0 0 0 45 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 amenity = pharmacy 0 0 0 1 0 2 0 0 1619 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
127 amenity = clinic 0 0 0 0 1 0 0 0 80 0.000 0.000 0.000 0.000 0.012 0.000 0.000 0.000 0.988
128 amenity = doctors 0 0 0 0 0 0 0 0 56 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = dentist 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = veterinary 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 building = hospital 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 building = clinic 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 emergency = * 0 0 0 0 0 0 0 0 943 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 healthcare = * 0 0 0 0 0 1 0 0 1079 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
135 # government 0 319 0 320 0 2 6 0 844 0.000 0.214 0.000 0.215 0.000 0.001 0.004 0.000 0.566
136 amenity = fire_station 0 0 0 0 0 0 0 0 41 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 amenity = ranger_station 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 amenity = townhall 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 amenity = post_office 0 264 0 142 0 0 0 0 361 0.000 0.344 0.000 0.185 0.000 0.000 0.000 0.000 0.471
140 amenity = post_box 0 54 0 176 0 2 4 0 105 0.000 0.158 0.000 0.516 0.000 0.006 0.012 0.000 0.308
141 amenity = police 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 amenity = prison 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 amenity = courthouse 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 amenity = customs 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 amenity = mortuary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 amenity = library 0 0 0 1 0 0 1 0 43 0.000 0.000 0.000 0.022 0.000 0.000 0.022 0.000 0.956
147 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 amenity = cinema 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 amenity = community_centre 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 amenity = social_facility 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 amenity = public_building 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 amenity = public_bath 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 45 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 office = government 0 1 0 1 0 0 1 0 63 0.000 0.015 0.000 0.015 0.000 0.000 0.015 0.000 0.955
155 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 building = public 0 1 0 0 0 0 0 0 28 0.000 0.034 0.000 0.000 0.000 0.000 0.000 0.000 0.966
157 landuse = military 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 government = * 0 0 0 1 0 0 0 0 37 0.000 0.000 0.000 0.026 0.000 0.000 0.000 0.000 0.974
159 military = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 # bank 30 1 1 37 53 11 0 0 3636 0.008 0.000 0.000 0.010 0.014 0.003 0.000 0.000 0.965
163 amenity = atm 29 1 1 36 53 6 0 0 2410 0.011 0.000 0.000 0.014 0.021 0.002 0.000 0.000 0.950
164 amenity = bank 1 0 0 1 0 5 0 0 1059 0.001 0.000 0.000 0.001 0.000 0.005 0.000 0.000 0.993
165 amenity = bureau_de_change 0 0 0 0 0 0 0 0 167 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 # tourism 0 0 0 0 0 0 0 0 747 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 amenity = fountain 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
170 tourism = * 0 0 0 0 0 0 0 0 732 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 historic = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 information = * 0 0 0 0 0 0 0 0 68 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 attraction = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 artwork_type = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 # sport 0 0 0 0 0 0 0 0 222 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 amenity = sanatorium 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 leisure = * 0 0 0 0 0 0 0 0 211 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 sport = * 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 resort = * 0 0 0 0 0 0 0 0 32 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 # office 0 0 0 1 0 1 0 0 840 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
183 office = * 0 0 0 1 0 1 0 0 840 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
184 # amenity 10 5 0 44 88 3 51 0 11930 0.001 0.000 0.000 0.004 0.007 0.000 0.004 0.000 0.983
185 amenity = cafe 0 0 0 1 0 0 0 0 375 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.000 0.997
186 amenity = fast_food 0 1 0 0 0 0 0 0 306 0.000 0.003 0.000 0.000 0.000 0.000 0.000 0.000 0.997
187 amenity = restaurant 0 0 0 0 0 0 0 0 50 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 amenity = bar 0 0 0 0 0 0 0 0 38 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 shop = convenience 0 0 0 3 0 1 1 0 2889 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.998
190 shop = clothes 0 0 0 0 0 0 0 0 417 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
191 shop = car_repair 0 1 0 0 1 0 0 0 232 0.000 0.004 0.000 0.000 0.004 0.000 0.000 0.000 0.991
192 shop = hairdresser 0 0 0 0 0 0 0 0 135 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
193 shop = chemist 0 0 0 0 0 0 0 0 602 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 shop = supermarket 0 0 0 0 0 0 0 0 593 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 shop = car_parts 0 0 0 0 0 0 0 0 322 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 shop = furniture 0 0 0 0 0 0 0 0 83 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 shop = hardware 0 0 0 0 0 0 0 0 71 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 shop = kiosk 0 0 0 14 1 0 0 0 90 0.000 0.000 0.000 0.133 0.010 0.000 0.000 0.000 0.857
199 shop = doityourself 0 0 0 0 0 0 0 0 113 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 shop = pet 0 0 0 0 0 0 0 0 305 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 shop = florist 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
202 shop = beauty 0 0 0 0 0 0 0 0 68 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 shop = mobile_phone 0 0 0 0 0 0 0 0 313 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 shop = shoes 0 0 0 0 0 0 0 0 111 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = newsagent 0 0 0 8 0 0 4 0 85 0.000 0.000 0.000 0.082 0.000 0.000 0.041 0.000 0.876
206 shop = electronics 0 0 0 0 0 0 0 0 120 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
207 shop = alcohol 0 0 0 0 0 0 0 0 119 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
208 shop = jewelry 0 0 0 0 0 0 0 0 280 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = mall 0 0 0 0 0 0 0 0 76 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
210 shop = butcher 0 1 0 0 0 0 0 0 98 0.000 0.010 0.000 0.000 0.000 0.000 0.000 0.000 0.990
211 shop = cosmetics 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
212 craft = shoemaker 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
213 amenity = * 10 2 0 2 86 2 0 0 1681 0.006 0.001 0.000 0.001 0.048 0.001 0.000 0.000 0.943
214 shop = * 0 1 0 16 0 0 46 0 2252 0.000 0.000 0.000 0.007 0.000 0.000 0.020 0.000 0.973
215 clothes = * 0 0 0 0 0 0 0 0 192 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
216 club = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
217 # building 1 86 0 61 0 1 3 1 3032 0.000 0.027 0.000 0.019 0.000 0.000 0.001 0.000 0.952
218 building = yes 1 83 0 45 0 0 1 1 1748 0.001 0.044 0.000 0.024 0.000 0.000 0.001 0.001 0.930
219 building = retail 0 0 0 4 0 1 2 0 712 0.000 0.000 0.000 0.006 0.000 0.001 0.003 0.000 0.990
220 building = commercial 0 1 0 0 0 0 0 0 41 0.000 0.024 0.000 0.000 0.000 0.000 0.000 0.000 0.976
221 building = office 0 0 0 1 0 0 0 0 26 0.000 0.000 0.000 0.037 0.000 0.000 0.000 0.000 0.963
222 building = house 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
223 building = apartments 0 0 0 0 0 0 0 0 220 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
224 building = residential 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
225 building = construction 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
226 building = kiosk 0 0 0 0 0 0 0 0 78 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
227 building = * 0 2 0 10 0 0 0 0 126 0.000 0.014 0.000 0.072 0.000 0.000 0.000 0.000 0.913
228 building:part = * 0 0 0 1 0 0 0 0 46 0.000 0.000 0.000 0.021 0.000 0.000 0.000 0.000 0.979
229 entrance = * 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
230 # other 0 0 0 0 0 0 0 0 91 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
231 # TOTAL 40 339 1 2160 201 22 65 2 35769 0.001 0.009 0.000 0.056 0.005 0.001 0.002 0.000 0.927

operator statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 8 0 0 0.000 0.000 8 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 8 0 0 0.000 0.000 8 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 14 0 0 0.000 0.000 8 0 0 0.000 0.000
17 place = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
18 landuse = allotments 13 0 0 0.000 0.000 7 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 309 5 5 0.016 0.016 217 3 3 0.014 0.014
24 landuse = cemetery 2 0 0 0.000 0.000 2 0 0 0.000 0.000
25 landuse = commercial 55 4 4 0.073 0.073 24 3 3 0.125 0.125
26 landuse = construction 29 0 0 0.000 0.000 24 0 0 0.000 0.000
27 landuse = farmland 9 0 0 0.000 0.000 7 0 0 0.000 0.000
28 landuse = farmyard 83 0 0 0.000 0.000 47 0 0 0.000 0.000
29 landuse = residential 4 0 0 0.000 0.000 4 0 0 0.000 0.000
30 landuse = retail 20 1 1 0.050 0.050 17 1 1 0.059 0.059
31 leisure = park 12 0 0 0.000 0.000 12 0 0 0.000 0.000
32 leisure = garden 6 0 0 0.000 0.000 6 0 0 0.000 0.000
33 amenity = marketplace 21 0 0 0.000 0.000 20 0 0 0.000 0.000
34 place = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
35 residential = * 3 0 0 0.000 0.000 2 0 0 0.000 0.000
36 landuse = * 75 0 0 0.000 0.000 68 0 0 0.000 0.000
37 # natural 198 0 0 0.000 0.000 32 0 0 0.000 0.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 7 0 0 0.000 0.000 1 0 0 0.000 0.000
41 leisure = nature_reserve 9 0 0 0.000 0.000 6 0 0 0.000 0.000
42 boundary = * 171 0 0 0.000 0.000 15 0 0 0.000 0.000
43 natural = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
44 ele = * 22 0 0 0.000 0.000 13 0 0 0.000 0.000
45 # water 31 0 0 0.000 0.000 13 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 12 0 0 0.000 0.000 8 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 18 0 0 0.000 0.000 4 0 0 0.000 0.000
56 waterway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
57 water = * 11 0 0 0.000 0.000 7 0 0 0.000 0.000
58 # highway 350 0 0 0.000 0.000 14 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 1 0 0 0.000 0.000 1 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 1 0 0 0.000 0.000 1 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 107 0 0 0.000 0.000 11 0 0 0.000 0.000
71 bridge = * 243 0 0 0.000 0.000 3 0 0 0.000 0.000
72 # public_transport 11519 1280 1294 0.111 0.112 171 5 4 0.029 0.023
73 highway = bus_stop 4823 637 646 0.132 0.134 69 2 3 0.029 0.043
74 type = route 96 0 0 0.000 0.000 6 0 0 0.000 0.000
75 type = route_master 442 11 8 0.025 0.018 27 2 1 0.074 0.037
76 type = disused:route 15 0 0 0.000 0.000 3 0 0 0.000 0.000
77 type = public_transport 531 1 1 0.002 0.002 7 1 1 0.143 0.143
78 building = train_station 29 0 0 0.000 0.000 8 0 0 0.000 0.000
79 building = transportation 7 0 0 0.000 0.000 5 0 0 0.000 0.000
80 amenity = bus_station 56 0 0 0.000 0.000 23 0 0 0.000 0.000
81 amenity = ferry_terminal 8 0 0 0.000 0.000 4 0 0 0.000 0.000
82 public_transport = * 9019 1266 1286 0.140 0.143 97 3 4 0.031 0.041
83 route = * 978 3 0 0.003 0.000 51 2 0 0.039 0.000
84 route_master = * 451 11 8 0.024 0.018 28 2 1 0.071 0.036
85 railway = * 1053 0 0 0.000 0.000 22 0 0 0.000 0.000
86 aeroway = * 16 0 0 0.000 0.000 14 0 0 0.000 0.000
87 # industrial 522 3 2 0.006 0.004 283 2 1 0.007 0.004
88 landuse = industrial 321 3 2 0.009 0.006 197 2 1 0.010 0.005
89 building = industrial 101 0 0 0.000 0.000 78 0 0 0.000 0.000
90 building = warehouse 19 0 0 0.000 0.000 10 0 0 0.000 0.000
91 industrial = * 148 0 0 0.000 0.000 74 0 0 0.000 0.000
92 # infrastructure 4337 498 539 0.115 0.124 590 16 19 0.027 0.032
93 amenity = fuel 1019 5 6 0.005 0.006 75 3 4 0.040 0.053
94 building = service 952 318 353 0.334 0.371 80 8 9 0.100 0.113
95 barrier = * 732 2 6 0.003 0.008 164 1 1 0.006 0.006
96 power = * 2453 404 441 0.165 0.180 177 9 9 0.051 0.051
97 substation = * 1758 470 500 0.267 0.284 99 12 13 0.121 0.131
98 pipeline = * 132 87 89 0.659 0.674 17 4 5 0.235 0.294
99 man_made = * 533 0 1 0.000 0.002 228 0 1 0.000 0.004
100 embankment = * 15 0 0 0.000 0.000 2 0 0 0.000 0.000
101 # religion 16 1 0 0.062 0.000 14 1 0 0.071 0.000
102 amenity = place_of_worship 5 1 0 0.200 0.000 5 1 0 0.200 0.000
103 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
106 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = chapel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
108 religion = * 16 1 0 0.062 0.000 14 1 0 0.071 0.000
109 # education 322 2 2 0.006 0.006 189 2 2 0.011 0.011
110 landuse = education 8 1 1 0.125 0.125 8 1 1 0.125 0.125
111 amenity = university 37 0 0 0.000 0.000 18 0 0 0.000 0.000
112 amenity = college 21 2 2 0.095 0.095 15 2 2 0.133 0.133
113 amenity = school 42 0 0 0.000 0.000 34 0 0 0.000 0.000
114 amenity = kindergarten 24 0 0 0.000 0.000 21 0 0 0.000 0.000
115 amenity = arts_centre 5 0 0 0.000 0.000 4 0 0 0.000 0.000
116 amenity = music_school 4 0 0 0.000 0.000 4 0 0 0.000 0.000
117 building = university 27 0 0 0.000 0.000 9 0 0 0.000 0.000
118 building = college 13 0 0 0.000 0.000 4 0 0 0.000 0.000
119 building = school 11 0 0 0.000 0.000 11 0 0 0.000 0.000
120 building = kindergarten 2 0 0 0.000 0.000 2 0 0 0.000 0.000
121 building = dormitory 129 0 0 0.000 0.000 93 0 0 0.000 0.000
122 office = educational_institution 3 0 0 0.000 0.000 3 0 0 0.000 0.000
123 faculty = * 20 0 0 0.000 0.000 3 0 0 0.000 0.000
124 # healthcare 2833 3 4 0.001 0.001 603 3 4 0.005 0.007
125 amenity = hospital 45 0 0 0.000 0.000 36 0 0 0.000 0.000
126 amenity = pharmacy 1622 3 3 0.002 0.002 348 3 3 0.009 0.009
127 amenity = clinic 81 0 1 0.000 0.012 57 0 1 0.000 0.018
128 amenity = doctors 56 0 0 0.000 0.000 39 0 0 0.000 0.000
129 amenity = dentist 48 0 0 0.000 0.000 47 0 0 0.000 0.000
130 amenity = veterinary 23 0 0 0.000 0.000 21 0 0 0.000 0.000
131 building = hospital 22 0 0 0.000 0.000 14 0 0 0.000 0.000
132 building = clinic 3 0 0 0.000 0.000 3 0 0 0.000 0.000
133 emergency = * 943 0 0 0.000 0.000 71 0 0 0.000 0.000
134 healthcare = * 1080 1 1 0.001 0.001 346 1 1 0.003 0.003
135 # government 1491 647 641 0.434 0.430 333 8 6 0.024 0.018
136 amenity = fire_station 41 0 0 0.000 0.000 22 0 0 0.000 0.000
137 amenity = ranger_station 23 0 0 0.000 0.000 20 0 0 0.000 0.000
138 amenity = townhall 7 0 0 0.000 0.000 7 0 0 0.000 0.000
139 amenity = post_office 767 406 406 0.529 0.529 25 3 3 0.120 0.120
140 amenity = post_box 341 236 232 0.692 0.680 11 3 3 0.273 0.273
141 amenity = police 52 0 0 0.000 0.000 38 0 0 0.000 0.000
142 amenity = prison 4 0 0 0.000 0.000 3 0 0 0.000 0.000
143 amenity = courthouse 1 0 0 0.000 0.000 1 0 0 0.000 0.000
144 amenity = customs 3 0 0 0.000 0.000 2 0 0 0.000 0.000
145 amenity = mortuary 2 0 0 0.000 0.000 2 0 0 0.000 0.000
146 amenity = library 45 2 1 0.044 0.022 38 2 1 0.053 0.026
147 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
148 amenity = cinema 12 0 0 0.000 0.000 7 0 0 0.000 0.000
149 amenity = community_centre 30 0 0 0.000 0.000 25 0 0 0.000 0.000
150 amenity = social_facility 17 0 0 0.000 0.000 16 0 0 0.000 0.000
151 amenity = public_building 2 0 0 0.000 0.000 2 0 0 0.000 0.000
152 amenity = public_bath 7 0 0 0.000 0.000 7 0 0 0.000 0.000
153 amenity = vehicle_inspection 45 0 0 0.000 0.000 41 0 0 0.000 0.000
154 office = government 66 3 2 0.045 0.030 58 3 2 0.052 0.034
155 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 building = public 29 1 1 0.034 0.034 26 1 1 0.038 0.038
157 landuse = military 4 0 0 0.000 0.000 4 0 0 0.000 0.000
158 government = * 38 1 1 0.026 0.026 34 1 1 0.029 0.029
159 military = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
160 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 # bank 3769 80 132 0.021 0.035 178 13 15 0.073 0.084
163 amenity = atm 2536 73 125 0.029 0.049 136 11 13 0.081 0.096
164 amenity = bank 1066 7 7 0.007 0.007 82 6 6 0.073 0.073
165 amenity = bureau_de_change 167 0 0 0.000 0.000 35 0 0 0.000 0.000
166 # tourism 747 0 0 0.000 0.000 612 0 0 0.000 0.000
167 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 amenity = fountain 2 0 0 0.000 0.000 2 0 0 0.000 0.000
170 tourism = * 732 0 0 0.000 0.000 598 0 0 0.000 0.000
171 historic = * 14 0 0 0.000 0.000 13 0 0 0.000 0.000
172 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 information = * 68 0 0 0.000 0.000 35 0 0 0.000 0.000
175 attraction = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
176 artwork_type = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
177 # sport 222 0 0 0.000 0.000 185 0 0 0.000 0.000
178 amenity = sanatorium 12 0 0 0.000 0.000 11 0 0 0.000 0.000
179 leisure = * 211 0 0 0.000 0.000 176 0 0 0.000 0.000
180 sport = * 52 0 0 0.000 0.000 44 0 0 0.000 0.000
181 resort = * 32 0 0 0.000 0.000 30 0 0 0.000 0.000
182 # office 842 2 2 0.002 0.002 317 2 2 0.006 0.006
183 office = * 842 2 2 0.002 0.002 317 2 2 0.006 0.006
184 # amenity 12131 113 150 0.009 0.012 4020 18 18 0.004 0.004
185 amenity = cafe 376 1 1 0.003 0.003 271 1 1 0.004 0.004
186 amenity = fast_food 307 1 1 0.003 0.003 148 1 1 0.007 0.007
187 amenity = restaurant 50 0 0 0.000 0.000 46 0 0 0.000 0.000
188 amenity = bar 38 0 0 0.000 0.000 33 0 0 0.000 0.000
189 shop = convenience 2894 5 4 0.002 0.001 662 4 3 0.006 0.005
190 shop = clothes 417 0 0 0.000 0.000 151 0 0 0.000 0.000
191 shop = car_repair 234 1 2 0.004 0.009 221 1 2 0.005 0.009
192 shop = hairdresser 135 0 0 0.000 0.000 118 0 0 0.000 0.000
193 shop = chemist 602 0 0 0.000 0.000 39 0 0 0.000 0.000
194 shop = supermarket 593 0 0 0.000 0.000 85 0 0 0.000 0.000
195 shop = car_parts 322 0 0 0.000 0.000 152 0 0 0.000 0.000
196 shop = furniture 83 0 0 0.000 0.000 73 0 0 0.000 0.000
197 shop = hardware 71 0 0 0.000 0.000 69 0 0 0.000 0.000
198 shop = kiosk 105 14 15 0.133 0.143 33 4 4 0.121 0.121
199 shop = doityourself 113 0 0 0.000 0.000 103 0 0 0.000 0.000
200 shop = pet 305 0 0 0.000 0.000 59 0 0 0.000 0.000
201 shop = florist 98 0 0 0.000 0.000 51 0 0 0.000 0.000
202 shop = beauty 68 0 0 0.000 0.000 64 0 0 0.000 0.000
203 shop = mobile_phone 313 0 0 0.000 0.000 41 0 0 0.000 0.000
204 shop = shoes 111 0 0 0.000 0.000 29 0 0 0.000 0.000
205 shop = newsagent 97 12 8 0.124 0.082 17 2 1 0.118 0.059
206 shop = electronics 120 0 0 0.000 0.000 48 0 0 0.000 0.000
207 shop = alcohol 119 0 0 0.000 0.000 58 0 0 0.000 0.000
208 shop = jewelry 280 0 0 0.000 0.000 23 0 0 0.000 0.000
209 shop = mall 76 0 0 0.000 0.000 41 0 0 0.000 0.000
210 shop = butcher 99 1 1 0.010 0.010 70 1 1 0.014 0.014
211 shop = cosmetics 29 0 0 0.000 0.000 25 0 0 0.000 0.000
212 craft = shoemaker 24 0 0 0.000 0.000 21 0 0 0.000 0.000
213 amenity = * 1783 16 102 0.009 0.057 686 4 6 0.006 0.009
214 shop = * 2315 63 17 0.027 0.007 1063 5 4 0.005 0.004
215 clothes = * 192 0 0 0.000 0.000 57 0 0 0.000 0.000
216 club = * 6 0 0 0.000 0.000 6 0 0 0.000 0.000
217 # building 3185 152 150 0.048 0.047 1728 14 14 0.008 0.008
218 building = yes 1879 130 130 0.069 0.069 1128 9 9 0.008 0.008
219 building = retail 719 7 5 0.010 0.007 325 2 2 0.006 0.006
220 building = commercial 42 1 1 0.024 0.024 32 1 1 0.031 0.031
221 building = office 27 1 1 0.037 0.037 21 1 1 0.048 0.048
222 building = house 10 0 0 0.000 0.000 9 0 0 0.000 0.000
223 building = apartments 220 0 0 0.000 0.000 197 0 0 0.000 0.000
224 building = residential 5 0 0 0.000 0.000 5 0 0 0.000 0.000
225 building = construction 15 0 0 0.000 0.000 12 0 0 0.000 0.000
226 building = kiosk 78 0 0 0.000 0.000 23 0 0 0.000 0.000
227 building = * 138 12 12 0.087 0.087 89 4 4 0.045 0.045
228 building:part = * 47 1 1 0.021 0.021 36 1 1 0.028 0.028
229 entrance = * 9 0 0 0.000 0.000 8 0 0 0.000 0.000
230 # other 91 0 0 0.000 0.000 40 0 0 0.000 0.000
231 # TOTAL 38599 2627 2764 0.068 0.072 7227 65 66 0.009 0.009

brand progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 2 0 0 3 0 0 0 0 44 0.041 0.000 0.000 0.061 0.000 0.000 0.000 0.000 0.898
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 2 0 0 2 0 0 0 0 37 0.049 0.000 0.000 0.049 0.000 0.000 0.000 0.000 0.902
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 landuse = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 building = industrial 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 # infrastructure 2 0 0 19 30 0 0 0 881 0.002 0.000 0.000 0.020 0.032 0.000 0.000 0.000 0.945
93 amenity = fuel 2 0 0 19 30 0 0 0 880 0.002 0.000 0.000 0.020 0.032 0.000 0.000 0.000 0.945
94 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 barrier = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 man_made = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 # religion 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 religion = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 # healthcare 0 0 0 66 0 0 0 0 90 0.000 0.000 0.000 0.423 0.000 0.000 0.000 0.000 0.577
125 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 amenity = pharmacy 0 0 0 66 0 0 0 0 70 0.000 0.000 0.000 0.485 0.000 0.000 0.000 0.000 0.515
127 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = doctors 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 healthcare = * 0 0 0 66 0 0 0 0 57 0.000 0.000 0.000 0.537 0.000 0.000 0.000 0.000 0.463
135 # government 0 166 0 3 1 0 0 0 27 0.000 0.843 0.000 0.015 0.005 0.000 0.000 0.000 0.137
136 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = post_office 0 166 0 0 0 0 0 0 18 0.000 0.902 0.000 0.000 0.000 0.000 0.000 0.000 0.098
140 amenity = post_box 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = police 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = public_building 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
152 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = vehicle_inspection 0 0 0 0 1 0 0 0 1 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
154 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 building = public 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
157 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 government = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
159 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 # bank 557 1 2 300 8 1 0 0 605 0.378 0.001 0.001 0.204 0.005 0.001 0.000 0.000 0.410
163 amenity = atm 291 0 1 164 2 1 0 0 186 0.451 0.000 0.002 0.254 0.003 0.002 0.000 0.000 0.288
164 amenity = bank 263 1 1 136 6 0 0 0 404 0.324 0.001 0.001 0.168 0.007 0.000 0.000 0.000 0.498
165 amenity = bureau_de_change 3 0 0 0 0 0 0 0 15 0.167 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.833
166 # tourism 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 tourism = * 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 # sport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 leisure = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 # office 1 0 0 126 0 0 0 0 47 0.006 0.000 0.000 0.724 0.000 0.000 0.000 0.000 0.270
183 office = * 1 0 0 126 0 0 0 0 47 0.006 0.000 0.000 0.724 0.000 0.000 0.000 0.000 0.270
184 # amenity 1 1 10 275 136 0 0 8 2113 0.000 0.000 0.004 0.108 0.053 0.000 0.000 0.003 0.831
185 amenity = cafe 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 amenity = fast_food 0 0 0 0 80 0 0 0 173 0.000 0.000 0.000 0.000 0.316 0.000 0.000 0.000 0.684
187 amenity = restaurant 0 0 0 0 1 0 0 0 5 0.000 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.833
188 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 shop = convenience 0 0 0 6 20 0 0 6 1007 0.000 0.000 0.000 0.006 0.019 0.000 0.000 0.006 0.969
190 shop = clothes 0 1 10 1 1 0 0 0 5 0.000 0.056 0.556 0.056 0.056 0.000 0.000 0.000 0.278
191 shop = car_repair 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
192 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 shop = chemist 0 0 0 256 0 0 0 0 3 0.000 0.000 0.000 0.988 0.000 0.000 0.000 0.000 0.012
194 shop = supermarket 0 0 0 0 25 0 0 2 138 0.000 0.000 0.000 0.000 0.152 0.000 0.000 0.012 0.836
195 shop = car_parts 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 shop = furniture 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = kiosk 0 0 0 5 3 0 0 0 17 0.000 0.000 0.000 0.200 0.120 0.000 0.000 0.000 0.680
199 shop = doityourself 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 shop = florist 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
202 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = mobile_phone 0 0 0 0 0 0 0 0 104 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 shop = shoes 0 0 0 1 0 0 0 0 2 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.000 0.667
205 shop = newsagent 0 0 0 0 0 0 0 0 109 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 shop = electronics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
207 shop = alcohol 0 0 0 1 0 0 0 0 2 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.000 0.667
208 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
211 shop = cosmetics 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
212 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 amenity = * 1 0 0 1 0 0 0 0 210 0.005 0.000 0.000 0.005 0.000 0.000 0.000 0.000 0.991
214 shop = * 0 0 0 6 7 0 0 0 307 0.000 0.000 0.000 0.019 0.022 0.000 0.000 0.000 0.959
215 clothes = * 0 0 1 0 1 0 0 0 3 0.000 0.000 0.200 0.000 0.200 0.000 0.000 0.000 0.600
216 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 # building 33 58 0 62 38 0 0 4 507 0.047 0.083 0.000 0.088 0.054 0.000 0.000 0.006 0.722
218 building = yes 32 53 0 48 27 0 0 3 317 0.067 0.110 0.000 0.100 0.056 0.000 0.000 0.006 0.660
219 building = retail 0 1 0 3 10 0 0 0 116 0.000 0.008 0.000 0.023 0.077 0.000 0.000 0.000 0.892
220 building = commercial 0 1 0 3 0 0 0 1 7 0.000 0.083 0.000 0.250 0.000 0.000 0.000 0.083 0.583
221 building = office 0 0 0 6 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
222 building = house 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 building = residential 1 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 building = kiosk 0 0 0 1 0 0 0 0 13 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.000 0.929
227 building = * 0 2 0 0 1 0 0 0 53 0.000 0.036 0.000 0.000 0.018 0.000 0.000 0.000 0.946
228 building:part = * 0 0 0 1 0 0 0 0 2 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.000 0.667
229 entrance = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
230 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 # TOTAL 560 168 12 770 171 1 0 8 3407 0.110 0.033 0.002 0.151 0.034 0.000 0.000 0.002 0.668

brand statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 49 5 5 0.102 0.102 6 3 3 0.500 0.500
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 41 4 4 0.098 0.098 6 3 3 0.500 0.500
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 landuse = retail 8 1 1 0.125 0.125 1 1 1 1.000 1.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 3 1 1 0.333 0.333 2 1 1 0.500 0.500
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 3 1 1 0.333 0.333 2 1 1 0.500 0.500
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
88 landuse = industrial 3 0 0 0.000 0.000 3 0 0 0.000 0.000
89 building = industrial 2 0 0 0.000 0.000 2 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 # infrastructure 932 21 51 0.023 0.055 23 3 4 0.130 0.174
93 amenity = fuel 931 21 51 0.023 0.055 22 3 4 0.136 0.182
94 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 barrier = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
96 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 man_made = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
100 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 # religion 2 0 0 0.000 0.000 1 0 0 0.000 0.000
102 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 religion = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
109 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 # healthcare 156 66 66 0.423 0.423 27 2 2 0.074 0.074
125 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 amenity = pharmacy 136 66 66 0.485 0.485 23 2 2 0.087 0.087
127 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = doctors 9 0 0 0.000 0.000 2 0 0 0.000 0.000
129 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 healthcare = * 123 66 66 0.537 0.537 25 2 2 0.080 0.080
135 # government 197 169 170 0.858 0.863 7 2 3 0.286 0.429
136 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = post_office 184 166 166 0.902 0.902 4 1 1 0.250 0.250
140 amenity = post_box 7 0 0 0.000 0.000 1 0 0 0.000 0.000
141 amenity = police 1 0 0 0.000 0.000 1 0 0 0.000 0.000
142 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = public_building 1 1 1 1.000 1.000 1 1 1 1.000 1.000
152 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = vehicle_inspection 2 0 1 0.000 0.500 1 0 1 0.000 1.000
154 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 building = public 2 2 2 1.000 1.000 2 2 2 1.000 1.000
157 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 government = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
159 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 # bank 1474 861 867 0.584 0.588 43 24 23 0.558 0.535
163 amenity = atm 645 457 458 0.709 0.710 32 18 17 0.562 0.531
164 amenity = bank 811 401 406 0.494 0.501 32 23 23 0.719 0.719
165 amenity = bureau_de_change 18 3 3 0.167 0.167 2 1 1 0.500 0.500
166 # tourism 10 0 0 0.000 0.000 8 0 0 0.000 0.000
167 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 tourism = * 10 0 0 0.000 0.000 8 0 0 0.000 0.000
171 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 # sport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
178 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 leisure = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
180 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 # office 174 127 127 0.730 0.730 17 3 3 0.176 0.176
183 office = * 174 127 127 0.730 0.730 17 3 3 0.176 0.176
184 # amenity 2544 287 421 0.113 0.165 162 8 18 0.049 0.111
185 amenity = cafe 7 0 0 0.000 0.000 4 0 0 0.000 0.000
186 amenity = fast_food 253 0 80 0.000 0.316 16 0 8 0.000 0.500
187 amenity = restaurant 6 0 1 0.000 0.167 6 0 1 0.000 0.167
188 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 shop = convenience 1039 6 32 0.006 0.031 27 1 3 0.037 0.111
190 shop = clothes 18 12 3 0.667 0.167 6 2 2 0.333 0.333
191 shop = car_repair 4 0 0 0.000 0.000 3 0 0 0.000 0.000
192 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 shop = chemist 259 256 256 0.988 0.988 3 3 2 1.000 0.667
194 shop = supermarket 165 0 27 0.000 0.164 15 0 1 0.000 0.067
195 shop = car_parts 1 0 0 0.000 0.000 1 0 0 0.000 0.000
196 shop = furniture 13 0 0 0.000 0.000 9 0 0 0.000 0.000
197 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = kiosk 25 5 8 0.200 0.320 5 1 2 0.200 0.400
199 shop = doityourself 6 0 0 0.000 0.000 6 0 0 0.000 0.000
200 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
201 shop = florist 1 0 0 0.000 0.000 1 0 0 0.000 0.000
202 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = mobile_phone 104 0 0 0.000 0.000 5 0 0 0.000 0.000
204 shop = shoes 3 1 1 0.333 0.333 3 1 1 0.333 0.333
205 shop = newsagent 109 0 0 0.000 0.000 6 0 0 0.000 0.000
206 shop = electronics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
207 shop = alcohol 3 1 1 0.333 0.333 2 1 1 0.500 0.500
208 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
211 shop = cosmetics 2 0 0 0.000 0.000 2 0 0 0.000 0.000
212 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 amenity = * 212 2 2 0.009 0.009 21 2 2 0.095 0.095
214 shop = * 320 6 13 0.019 0.041 51 2 3 0.039 0.059
215 clothes = * 5 1 1 0.200 0.200 4 1 1 0.250 0.250
216 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 # building 702 153 195 0.218 0.278 70 14 18 0.200 0.257
218 building = yes 480 133 163 0.277 0.340 53 13 17 0.245 0.321
219 building = retail 130 4 14 0.031 0.108 31 3 6 0.097 0.194
220 building = commercial 12 4 5 0.333 0.417 8 3 4 0.375 0.500
221 building = office 6 6 6 1.000 1.000 4 4 4 1.000 1.000
222 building = house 1 1 1 1.000 1.000 1 1 1 1.000 1.000
223 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 building = residential 1 1 1 1.000 1.000 1 1 1 1.000 1.000
225 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 building = kiosk 14 1 1 0.071 0.071 6 1 1 0.167 0.167
227 building = * 56 2 3 0.036 0.054 9 1 2 0.111 0.222
228 building:part = * 3 1 1 0.333 0.333 3 1 1 0.333 0.333
229 entrance = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
230 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 # TOTAL 5097 1511 1678 0.296 0.329 258 38 48 0.147 0.186

network progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 233 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 bridge = * 0 0 0 0 0 0 0 0 227 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 # public_transport 0 0 0 4 1 0 9 0 1509 0.000 0.000 0.000 0.003 0.001 0.000 0.006 0.000 0.991
73 highway = bus_stop 0 0 0 0 0 0 0 0 392 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 3 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 391 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 route = * 0 0 0 0 1 0 6 0 19 0.000 0.000 0.000 0.000 0.038 0.000 0.231 0.000 0.731
84 route_master = * 0 0 0 0 0 0 3 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
85 railway = * 0 0 0 4 0 0 0 0 998 0.000 0.000 0.000 0.004 0.000 0.000 0.000 0.000 0.996
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 # infrastructure 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 # bank 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 amenity = atm 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 # amenity 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 amenity = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
214 shop = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
215 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 # building 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
218 building = yes 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
219 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
227 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
228 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 entrance = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
230 # other 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
231 # TOTAL 0 0 0 4 1 0 9 0 1558 0.000 0.000 0.000 0.003 0.001 0.000 0.006 0.000 0.991

network statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 14 0 0 0.000 0.000 3 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 14 0 0 0.000 0.000 3 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 233 0 0 0.000 0.000 7 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 6 0 0 0.000 0.000 2 0 0 0.000 0.000
71 bridge = * 227 0 0 0.000 0.000 5 0 0 0.000 0.000
72 # public_transport 1523 13 5 0.009 0.003 66 1 2 0.015 0.030
73 highway = bus_stop 392 0 0 0.000 0.000 46 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 9 3 0 0.333 0.000 4 1 0 0.250 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 2 0 0 0.000 0.000 2 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 13 0 0 0.000 0.000 1 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 391 0 0 0.000 0.000 46 0 0 0.000 0.000
83 route = * 26 6 1 0.231 0.038 9 1 1 0.111 0.111
84 route_master = * 9 3 0 0.333 0.000 4 1 0 0.250 0.000
85 railway = * 1002 4 4 0.004 0.004 13 1 1 0.077 0.077
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 # infrastructure 16 0 0 0.000 0.000 4 0 0 0.000 0.000
93 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
95 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 embankment = * 15 0 0 0.000 0.000 3 0 0 0.000 0.000
101 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 # bank 39 0 0 0.000 0.000 15 0 0 0.000 0.000
163 amenity = atm 39 0 0 0.000 0.000 15 0 0 0.000 0.000
164 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 # amenity 6 0 0 0.000 0.000 3 0 0 0.000 0.000
185 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 amenity = * 3 0 0 0.000 0.000 2 0 0 0.000 0.000
214 shop = * 3 0 0 0.000 0.000 1 0 0 0.000 0.000
215 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 # building 2 1 1 0.500 0.500 2 1 1 0.500 0.500
218 building = yes 1 0 0 0.000 0.000 1 0 0 0.000 0.000
219 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
223 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
227 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
228 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 entrance = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
230 # other 1 0 0 0.000 0.000 1 0 0 0.000 0.000
231 # TOTAL 1572 13 5 0.008 0.003 84 1 2 0.012 0.024

description progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
1 admin_level = 2 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
7 # place 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
8 place = city 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
11 place = hamlet 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
13 boundary = administrative 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
15 admin_level = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
16 # allotments 0 0 0 0 1 0 0 0 11 0.000 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.917
17 place = allotments 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 landuse = allotments 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
19 allotments = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
20 # locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
21 place = locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
23 # suburb 0 1 1 11 6 1 8 0 185 0.000 0.005 0.005 0.052 0.028 0.005 0.038 0.000 0.869
24 landuse = cemetery 0 1 0 6 4 0 5 0 30 0.000 0.022 0.000 0.130 0.087 0.000 0.109 0.000 0.652
25 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = construction 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
27 landuse = farmland 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = farmyard 0 0 0 0 0 0 1 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.083 0.000 0.917
29 landuse = residential 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 landuse = retail 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = park 0 0 0 1 2 0 2 0 63 0.000 0.000 0.000 0.015 0.029 0.000 0.029 0.000 0.926
32 leisure = garden 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 residential = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
36 landuse = * 0 0 1 3 0 1 0 0 38 0.000 0.000 0.023 0.070 0.000 0.023 0.000 0.000 0.884
37 # natural 0 0 0 2 3 1 0 1 182 0.000 0.000 0.000 0.011 0.016 0.005 0.000 0.005 0.963
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 boundary = * 0 0 0 0 0 0 0 1 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.091 0.909
43 natural = * 0 0 0 2 3 1 0 0 156 0.000 0.000 0.000 0.012 0.019 0.006 0.000 0.000 0.963
44 ele = * 0 0 0 0 2 0 0 0 13 0.000 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.867
45 # water 0 0 0 6 0 0 0 0 175 0.000 0.000 0.000 0.033 0.000 0.000 0.000 0.000 0.967
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 waterway = river 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 waterway = canal 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 type = waterway 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 99 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 natural = spring 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
55 tunnel = * 0 0 0 6 0 0 0 0 16 0.000 0.000 0.000 0.273 0.000 0.000 0.000 0.000 0.727
56 waterway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 water = * 0 0 0 0 0 0 0 0 92 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
58 # highway 0 0 0 65 0 0 1 1 6064 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.000 0.989
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 18 0 0 0 0 626 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
61 highway = primary 0 0 0 20 0 0 0 0 196 0.000 0.000 0.000 0.093 0.000 0.000 0.000 0.000 0.907
62 highway = secondary 0 0 0 0 0 0 1 0 311 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
63 highway = tertiary 0 0 0 5 0 0 0 0 4037 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.999
64 highway = unclassified 0 0 0 1 0 0 0 0 145 0.000 0.000 0.000 0.007 0.000 0.000 0.000 0.000 0.993
65 highway = residential 0 0 0 0 0 0 0 0 124 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
66 highway = service 0 0 0 6 0 0 0 0 111 0.000 0.000 0.000 0.051 0.000 0.000 0.000 0.000 0.949
67 highway = track 0 0 0 11 0 0 0 1 236 0.000 0.000 0.000 0.044 0.000 0.000 0.000 0.004 0.952
68 type = associatedStreet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 4 0 0 0 0 272 0.000 0.000 0.000 0.014 0.000 0.000 0.000 0.000 0.986
71 bridge = * 0 0 0 3 0 0 0 0 498 0.000 0.000 0.000 0.006 0.000 0.000 0.000 0.000 0.994
72 # public_transport 0 0 0 13 2 0 0 0 230 0.000 0.000 0.000 0.053 0.008 0.000 0.000 0.000 0.939
73 highway = bus_stop 0 0 0 0 1 0 0 0 103 0.000 0.000 0.000 0.000 0.010 0.000 0.000 0.000 0.990
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 1 1 0 0 0 9 0.000 0.000 0.000 0.091 0.091 0.000 0.000 0.000 0.818
79 building = transportation 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 public_transport = * 0 0 0 0 1 0 0 0 116 0.000 0.000 0.000 0.000 0.009 0.000 0.000 0.000 0.991
83 route = * 0 0 0 1 0 0 0 0 32 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 8 0 0 0 0 56 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
86 aeroway = * 0 0 0 3 0 0 0 0 12 0.000 0.000 0.000 0.200 0.000 0.000 0.000 0.000 0.800
87 # industrial 0 0 0 3 1 0 0 0 220 0.000 0.000 0.000 0.013 0.004 0.000 0.000 0.000 0.982
88 landuse = industrial 0 0 0 3 0 0 0 0 59 0.000 0.000 0.000 0.048 0.000 0.000 0.000 0.000 0.952
89 building = industrial 0 0 0 0 1 0 0 0 73 0.000 0.000 0.000 0.000 0.014 0.000 0.000 0.000 0.986
90 building = warehouse 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 industrial = * 0 0 0 0 0 0 0 0 82 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 # infrastructure 6 0 0 13 39 1 2 3 646 0.008 0.000 0.000 0.018 0.055 0.001 0.003 0.004 0.910
93 amenity = fuel 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 building = service 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 barrier = * 6 0 0 3 1 1 1 0 109 0.050 0.000 0.000 0.025 0.008 0.008 0.008 0.000 0.901
96 power = * 0 0 0 0 0 0 0 0 186 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 substation = * 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 pipeline = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 man_made = * 0 0 0 4 38 0 1 3 270 0.000 0.000 0.000 0.013 0.120 0.000 0.003 0.009 0.854
100 embankment = * 0 0 0 6 0 0 0 0 25 0.000 0.000 0.000 0.194 0.000 0.000 0.000 0.000 0.806
101 # religion 0 3 0 9 251 0 5 6 90 0.000 0.008 0.000 0.025 0.690 0.000 0.014 0.016 0.247
102 amenity = place_of_worship 0 2 0 0 238 0 1 6 61 0.000 0.006 0.000 0.000 0.773 0.000 0.003 0.019 0.198
103 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = grave_yard 0 0 0 1 0 0 0 0 2 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.000 0.667
105 building = church 0 1 0 0 147 0 0 5 36 0.000 0.005 0.000 0.000 0.778 0.000 0.000 0.026 0.190
106 building = cathedral 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
107 building = chapel 0 0 0 1 10 0 1 0 10 0.000 0.000 0.000 0.045 0.455 0.000 0.045 0.000 0.455
108 religion = * 0 3 0 7 248 0 5 6 84 0.000 0.008 0.000 0.020 0.703 0.000 0.014 0.017 0.238
109 # education 0 0 0 0 0 0 0 0 100 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 landuse = education 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 amenity = university 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 amenity = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 amenity = school 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = kindergarten 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 amenity = arts_centre 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 building = university 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 building = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 building = school 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 building = kindergarten 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 building = dormitory 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 office = educational_institution 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 faculty = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 # healthcare 0 0 0 0 0 0 2 0 1524 0.000 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.999
125 amenity = hospital 0 0 0 0 0 0 1 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.111 0.000 0.889
126 amenity = pharmacy 0 0 0 0 0 0 1 0 157 0.000 0.000 0.000 0.000 0.000 0.000 0.006 0.000 0.994
127 amenity = clinic 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 amenity = doctors 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = dentist 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = veterinary 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 building = hospital 0 0 0 0 0 0 1 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.143 0.000 0.857
132 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 emergency = * 0 0 0 0 0 0 0 0 1290 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 healthcare = * 0 0 0 0 0 0 0 0 105 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 # government 0 0 0 1 7 0 0 0 187 0.000 0.000 0.000 0.005 0.036 0.000 0.000 0.000 0.959
136 amenity = fire_station 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 amenity = ranger_station 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 amenity = townhall 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
139 amenity = post_office 0 0 0 1 0 0 0 0 21 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.000 0.955
140 amenity = post_box 0 0 0 0 1 0 0 0 3 0.000 0.000 0.000 0.000 0.250 0.000 0.000 0.000 0.750
141 amenity = police 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 amenity = prison 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 amenity = courthouse 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 amenity = customs 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = library 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
147 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 amenity = cinema 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 amenity = community_centre 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 amenity = social_facility 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 amenity = public_building 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 amenity = public_bath 0 0 0 0 1 0 0 0 3 0.000 0.000 0.000 0.000 0.250 0.000 0.000 0.000 0.750
153 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 office = government 0 0 0 0 0 0 0 0 26 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 office = diplomatic 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 building = public 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 landuse = military 0 0 0 0 0 0 0 0 32 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 government = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 military = * 0 0 0 0 3 0 0 0 43 0.000 0.000 0.000 0.000 0.065 0.000 0.000 0.000 0.935
160 embassy = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 diplomatic = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 # bank 0 0 0 1 1 0 0 0 100 0.000 0.000 0.000 0.010 0.010 0.000 0.000 0.000 0.980
163 amenity = atm 0 0 0 1 0 0 0 0 12 0.000 0.000 0.000 0.077 0.000 0.000 0.000 0.000 0.923
164 amenity = bank 0 0 0 0 1 0 0 0 79 0.000 0.000 0.000 0.000 0.013 0.000 0.000 0.000 0.988
165 amenity = bureau_de_change 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 # tourism 0 0 3 19 343 2 10 11 793 0.000 0.000 0.003 0.016 0.290 0.002 0.008 0.009 0.671
167 building = bunker 0 0 0 0 2 0 0 0 5 0.000 0.000 0.000 0.000 0.286 0.000 0.000 0.000 0.714
168 building = ruins 0 0 1 0 5 0 0 0 17 0.000 0.000 0.043 0.000 0.217 0.000 0.000 0.000 0.739
169 amenity = fountain 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
170 tourism = * 0 0 0 6 283 0 4 8 466 0.000 0.000 0.000 0.008 0.369 0.000 0.005 0.010 0.608
171 historic = * 0 0 2 16 159 2 6 7 372 0.000 0.000 0.004 0.028 0.282 0.004 0.011 0.012 0.660
172 memorial = * 0 0 0 3 6 0 1 1 139 0.000 0.000 0.000 0.020 0.040 0.000 0.007 0.007 0.927
173 ruins = * 0 0 0 1 8 0 0 1 21 0.000 0.000 0.000 0.032 0.258 0.000 0.000 0.032 0.677
174 information = * 0 0 0 0 0 0 0 0 54 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 attraction = * 0 0 0 0 0 0 0 1 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.056 0.944
176 artwork_type = * 0 0 0 0 1 0 0 0 34 0.000 0.000 0.000 0.000 0.029 0.000 0.000 0.000 0.971
177 # sport 0 1 0 1 2 1 0 0 181 0.000 0.005 0.000 0.005 0.011 0.005 0.000 0.000 0.973
178 amenity = sanatorium 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 leisure = * 0 1 0 1 2 1 0 0 174 0.000 0.006 0.000 0.006 0.011 0.006 0.000 0.000 0.972
180 sport = * 0 1 0 1 2 1 0 0 75 0.000 0.013 0.000 0.013 0.025 0.013 0.000 0.000 0.938
181 resort = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 # office 0 0 0 0 1 0 0 0 289 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
183 office = * 0 0 0 0 1 0 0 0 289 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
184 # amenity 11 0 1 569 7 7 4 1 2286 0.004 0.000 0.000 0.197 0.002 0.002 0.001 0.000 0.792
185 amenity = cafe 0 0 0 0 0 0 0 0 68 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 amenity = fast_food 0 0 0 0 0 0 0 0 43 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
187 amenity = restaurant 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 amenity = bar 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 shop = convenience 0 0 0 0 0 0 0 0 166 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 shop = clothes 0 0 0 0 0 0 0 0 157 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
191 shop = car_repair 0 0 0 557 2 6 1 0 90 0.000 0.000 0.000 0.849 0.003 0.009 0.002 0.000 0.137
192 shop = hairdresser 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
193 shop = chemist 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 shop = supermarket 0 0 0 0 0 0 0 0 67 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 shop = car_parts 0 0 0 0 0 0 0 0 134 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 shop = furniture 0 0 0 0 2 0 0 0 34 0.000 0.000 0.000 0.000 0.056 0.000 0.000 0.000 0.944
197 shop = hardware 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 shop = kiosk 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
199 shop = doityourself 0 0 0 0 0 0 0 0 53 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 shop = pet 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 shop = florist 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
202 shop = beauty 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 shop = mobile_phone 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 shop = shoes 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = newsagent 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 shop = electronics 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
207 shop = alcohol 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
208 shop = jewelry 0 0 0 0 0 0 0 0 71 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = mall 0 0 0 0 1 0 0 0 7 0.000 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.875
210 shop = butcher 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
211 shop = cosmetics 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
212 craft = shoemaker 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
213 amenity = * 11 0 1 7 1 1 1 1 340 0.030 0.000 0.003 0.019 0.003 0.003 0.003 0.003 0.937
214 shop = * 0 0 0 4 1 0 2 0 743 0.000 0.000 0.000 0.005 0.001 0.000 0.003 0.000 0.991
215 clothes = * 0 0 0 0 0 0 0 0 47 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
216 club = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
217 # building 0 1 1 35 91 0 3 1 1417 0.000 0.001 0.001 0.023 0.059 0.000 0.002 0.001 0.915
218 building = yes 0 1 0 9 82 0 2 0 974 0.000 0.001 0.000 0.008 0.077 0.000 0.002 0.000 0.912
219 building = retail 0 0 0 0 1 0 0 0 93 0.000 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.989
220 building = commercial 0 0 0 0 0 0 0 0 40 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
221 building = office 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
222 building = house 0 0 0 0 2 0 0 0 42 0.000 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.955
223 building = apartments 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
224 building = residential 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
225 building = construction 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
226 building = kiosk 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
227 building = * 0 0 1 26 6 0 1 1 136 0.000 0.000 0.006 0.152 0.035 0.000 0.006 0.006 0.795
228 building:part = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
229 entrance = * 0 0 0 0 0 0 0 0 36 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
230 # other 0 0 0 0 0 0 0 0 103 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
231 # TOTAL 11 4 4 695 463 11 23 15 13854 0.001 0.000 0.000 0.046 0.031 0.001 0.002 0.001 0.919

description statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 2 0 0 0.000 0.000 2 0 0 0.000 0.000
1 admin_level = 2 1 0 0 0.000 0.000 1 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
7 # place 29 0 0 0.000 0.000 18 0 0 0.000 0.000
8 place = city 1 0 0 0.000 0.000 1 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 2 0 0 0.000 0.000 2 0 0 0.000 0.000
11 place = hamlet 12 0 0 0.000 0.000 9 0 0 0.000 0.000
12 place = isolated_dwelling 2 0 0 0.000 0.000 2 0 0 0.000 0.000
13 boundary = administrative 4 0 0 0.000 0.000 4 0 0 0.000 0.000
14 traffic_sign = city_limit 11 0 0 0.000 0.000 3 0 0 0.000 0.000
15 admin_level = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
16 # allotments 12 0 1 0.000 0.083 9 0 1 0.000 0.111
17 place = allotments 2 0 0 0.000 0.000 2 0 0 0.000 0.000
18 landuse = allotments 7 0 1 0.000 0.143 6 0 1 0.000 0.167
19 allotments = * 6 0 0 0.000 0.000 4 0 0 0.000 0.000
20 # locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
21 place = locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
22 abandoned:place = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
23 # suburb 213 22 19 0.103 0.089 205 20 17 0.098 0.083
24 landuse = cemetery 46 12 11 0.261 0.239 41 10 9 0.244 0.220
25 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
26 landuse = construction 9 1 1 0.111 0.111 9 1 1 0.111 0.111
27 landuse = farmland 7 0 0 0.000 0.000 7 0 0 0.000 0.000
28 landuse = farmyard 12 1 0 0.083 0.000 10 1 0 0.100 0.000
29 landuse = residential 12 0 0 0.000 0.000 12 0 0 0.000 0.000
30 landuse = retail 2 0 0 0.000 0.000 2 0 0 0.000 0.000
31 leisure = park 68 3 3 0.044 0.044 68 3 3 0.044 0.044
32 leisure = garden 5 0 0 0.000 0.000 5 0 0 0.000 0.000
33 amenity = marketplace 4 0 0 0.000 0.000 4 0 0 0.000 0.000
34 place = * 8 0 0 0.000 0.000 8 0 0 0.000 0.000
35 residential = * 8 0 0 0.000 0.000 8 0 0 0.000 0.000
36 landuse = * 43 5 4 0.116 0.093 42 5 4 0.119 0.095
37 # natural 189 3 7 0.016 0.037 141 3 6 0.021 0.043
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 7 0 0 0.000 0.000 6 0 0 0.000 0.000
41 leisure = nature_reserve 5 0 0 0.000 0.000 5 0 0 0.000 0.000
42 boundary = * 11 0 1 0.000 0.091 10 0 1 0.000 0.100
43 natural = * 162 3 6 0.019 0.037 117 3 5 0.026 0.043
44 ele = * 15 0 2 0.000 0.133 14 0 1 0.000 0.071
45 # water 181 6 6 0.033 0.033 128 3 3 0.023 0.023
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 11 0 0 0.000 0.000 7 0 0 0.000 0.000
49 waterway = river 29 0 0 0.000 0.000 23 0 0 0.000 0.000
50 waterway = canal 1 0 0 0.000 0.000 1 0 0 0.000 0.000
51 type = waterway 16 0 0 0.000 0.000 16 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 99 0 0 0.000 0.000 66 0 0 0.000 0.000
54 natural = spring 15 0 0 0.000 0.000 15 0 0 0.000 0.000
55 tunnel = * 22 6 6 0.273 0.273 15 3 3 0.200 0.200
56 waterway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
57 water = * 92 0 0 0.000 0.000 62 0 0 0.000 0.000
58 # highway 6131 66 66 0.011 0.011 1634 17 18 0.010 0.011
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 644 18 18 0.028 0.028 11 3 3 0.273 0.273
61 highway = primary 216 20 20 0.093 0.093 31 1 1 0.032 0.032
62 highway = secondary 312 1 0 0.003 0.000 46 1 0 0.022 0.000
63 highway = tertiary 4042 5 5 0.001 0.001 1130 2 2 0.002 0.002
64 highway = unclassified 146 1 1 0.007 0.007 102 1 1 0.010 0.010
65 highway = residential 124 0 0 0.000 0.000 94 0 0 0.000 0.000
66 highway = service 117 6 6 0.051 0.051 71 3 3 0.042 0.042
67 highway = track 248 11 12 0.044 0.048 158 3 5 0.019 0.032
68 type = associatedStreet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 276 4 4 0.014 0.014 165 4 4 0.024 0.024
71 bridge = * 501 3 3 0.006 0.006 339 3 3 0.009 0.009
72 # public_transport 245 13 15 0.053 0.061 191 6 8 0.031 0.042
73 highway = bus_stop 104 0 1 0.000 0.010 102 0 1 0.000 0.010
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 11 1 2 0.091 0.182 8 1 2 0.125 0.250
79 building = transportation 3 0 0 0.000 0.000 3 0 0 0.000 0.000
80 amenity = bus_station 4 0 0 0.000 0.000 4 0 0 0.000 0.000
81 amenity = ferry_terminal 1 0 0 0.000 0.000 1 0 0 0.000 0.000
82 public_transport = * 117 0 1 0.000 0.009 109 0 1 0.000 0.009
83 route = * 33 1 1 0.030 0.030 28 1 1 0.036 0.036
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 64 8 8 0.125 0.125 27 2 2 0.074 0.074
86 aeroway = * 15 3 3 0.200 0.200 13 2 2 0.154 0.154
87 # industrial 224 3 4 0.013 0.018 129 3 4 0.023 0.031
88 landuse = industrial 62 3 3 0.048 0.048 58 3 3 0.052 0.052
89 building = industrial 74 0 1 0.000 0.014 53 0 1 0.000 0.019
90 building = warehouse 14 0 0 0.000 0.000 12 0 0 0.000 0.000
91 industrial = * 82 0 0 0.000 0.000 17 0 0 0.000 0.000
92 # infrastructure 710 22 62 0.031 0.087 441 11 27 0.025 0.061
93 amenity = fuel 23 0 0 0.000 0.000 21 0 0 0.000 0.000
94 building = service 66 0 0 0.000 0.000 57 0 0 0.000 0.000
95 barrier = * 121 11 11 0.091 0.091 90 5 6 0.056 0.067
96 power = * 186 0 0 0.000 0.000 99 0 0 0.000 0.000
97 substation = * 27 0 0 0.000 0.000 26 0 0 0.000 0.000
98 pipeline = * 14 0 0 0.000 0.000 13 0 0 0.000 0.000
99 man_made = * 316 5 45 0.016 0.142 184 4 19 0.022 0.103
100 embankment = * 31 6 6 0.194 0.194 17 2 2 0.118 0.118
101 # religion 364 17 269 0.047 0.739 328 13 237 0.040 0.723
102 amenity = place_of_worship 308 3 246 0.010 0.799 286 3 224 0.010 0.783
103 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = grave_yard 3 1 1 0.333 0.333 3 1 1 0.333 0.333
105 building = church 189 1 153 0.005 0.810 184 1 147 0.005 0.799
106 building = cathedral 1 0 1 0.000 1.000 1 0 1 0.000 1.000
107 building = chapel 22 2 11 0.091 0.500 22 2 11 0.091 0.500
108 religion = * 353 15 264 0.042 0.748 318 12 233 0.038 0.733
109 # education 100 0 0 0.000 0.000 88 0 0 0.000 0.000
110 landuse = education 6 0 0 0.000 0.000 6 0 0 0.000 0.000
111 amenity = university 8 0 0 0.000 0.000 8 0 0 0.000 0.000
112 amenity = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
113 amenity = school 10 0 0 0.000 0.000 10 0 0 0.000 0.000
114 amenity = kindergarten 12 0 0 0.000 0.000 12 0 0 0.000 0.000
115 amenity = arts_centre 8 0 0 0.000 0.000 8 0 0 0.000 0.000
116 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 building = university 3 0 0 0.000 0.000 3 0 0 0.000 0.000
118 building = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
119 building = school 15 0 0 0.000 0.000 15 0 0 0.000 0.000
120 building = kindergarten 9 0 0 0.000 0.000 7 0 0 0.000 0.000
121 building = dormitory 23 0 0 0.000 0.000 15 0 0 0.000 0.000
122 office = educational_institution 3 0 0 0.000 0.000 3 0 0 0.000 0.000
123 faculty = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
124 # healthcare 1526 2 0 0.001 0.000 493 2 0 0.004 0.000
125 amenity = hospital 9 1 0 0.111 0.000 9 1 0 0.111 0.000
126 amenity = pharmacy 158 1 0 0.006 0.000 60 1 0 0.017 0.000
127 amenity = clinic 18 0 0 0.000 0.000 18 0 0 0.000 0.000
128 amenity = doctors 8 0 0 0.000 0.000 8 0 0 0.000 0.000
129 amenity = dentist 16 0 0 0.000 0.000 16 0 0 0.000 0.000
130 amenity = veterinary 7 0 0 0.000 0.000 7 0 0 0.000 0.000
131 building = hospital 7 1 0 0.143 0.000 6 1 0 0.167 0.000
132 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 emergency = * 1290 0 0 0.000 0.000 362 0 0 0.000 0.000
134 healthcare = * 105 0 0 0.000 0.000 83 0 0 0.000 0.000
135 # government 195 1 8 0.005 0.041 175 1 7 0.006 0.040
136 amenity = fire_station 3 0 0 0.000 0.000 3 0 0 0.000 0.000
137 amenity = ranger_station 1 0 0 0.000 0.000 1 0 0 0.000 0.000
138 amenity = townhall 7 0 1 0.000 0.143 7 0 1 0.000 0.143
139 amenity = post_office 22 1 1 0.045 0.045 22 1 1 0.045 0.045
140 amenity = post_box 4 0 1 0.000 0.250 4 0 1 0.000 0.250
141 amenity = police 7 0 0 0.000 0.000 7 0 0 0.000 0.000
142 amenity = prison 4 0 0 0.000 0.000 3 0 0 0.000 0.000
143 amenity = courthouse 2 0 0 0.000 0.000 2 0 0 0.000 0.000
144 amenity = customs 1 0 0 0.000 0.000 1 0 0 0.000 0.000
145 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = library 7 0 1 0.000 0.143 6 0 1 0.000 0.167
147 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
148 amenity = cinema 2 0 0 0.000 0.000 2 0 0 0.000 0.000
149 amenity = community_centre 21 0 0 0.000 0.000 16 0 0 0.000 0.000
150 amenity = social_facility 3 0 0 0.000 0.000 3 0 0 0.000 0.000
151 amenity = public_building 2 0 0 0.000 0.000 2 0 0 0.000 0.000
152 amenity = public_bath 4 0 1 0.000 0.250 4 0 1 0.000 0.250
153 amenity = vehicle_inspection 1 0 0 0.000 0.000 1 0 0 0.000 0.000
154 office = government 26 0 0 0.000 0.000 26 0 0 0.000 0.000
155 office = diplomatic 1 0 0 0.000 0.000 1 0 0 0.000 0.000
156 building = public 9 0 0 0.000 0.000 9 0 0 0.000 0.000
157 landuse = military 32 0 0 0.000 0.000 31 0 0 0.000 0.000
158 government = * 16 0 0 0.000 0.000 16 0 0 0.000 0.000
159 military = * 46 0 3 0.000 0.065 34 0 2 0.000 0.059
160 embassy = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
161 diplomatic = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
162 # bank 102 1 2 0.010 0.020 93 1 2 0.011 0.022
163 amenity = atm 13 1 1 0.077 0.077 13 1 1 0.077 0.077
164 amenity = bank 80 0 1 0.000 0.013 71 0 1 0.000 0.014
165 amenity = bureau_de_change 9 0 0 0.000 0.000 9 0 0 0.000 0.000
166 # tourism 1181 34 375 0.029 0.318 995 32 295 0.032 0.296
167 building = bunker 7 0 2 0.000 0.286 6 0 2 0.000 0.333
168 building = ruins 23 1 5 0.043 0.217 18 1 5 0.056 0.278
169 amenity = fountain 5 1 0 0.200 0.000 5 1 0 0.200 0.000
170 tourism = * 767 10 297 0.013 0.387 626 10 243 0.016 0.388
171 historic = * 564 26 184 0.046 0.326 492 24 143 0.049 0.291
172 memorial = * 150 4 10 0.027 0.067 139 4 8 0.029 0.058
173 ruins = * 31 1 10 0.032 0.323 28 1 9 0.036 0.321
174 information = * 54 0 0 0.000 0.000 43 0 0 0.000 0.000
175 attraction = * 18 0 1 0.000 0.056 16 0 1 0.000 0.062
176 artwork_type = * 35 0 1 0.000 0.029 34 0 1 0.000 0.029
177 # sport 186 3 5 0.016 0.027 169 2 4 0.012 0.024
178 amenity = sanatorium 2 0 0 0.000 0.000 2 0 0 0.000 0.000
179 leisure = * 179 3 5 0.017 0.028 162 2 4 0.012 0.025
180 sport = * 80 3 5 0.037 0.062 71 2 4 0.028 0.056
181 resort = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
182 # office 290 0 1 0.000 0.003 256 0 1 0.000 0.004
183 office = * 290 0 1 0.000 0.003 256 0 1 0.000 0.004
184 # amenity 2886 592 595 0.205 0.206 1579 18 30 0.011 0.019
185 amenity = cafe 68 0 0 0.000 0.000 62 0 0 0.000 0.000
186 amenity = fast_food 43 0 0 0.000 0.000 36 0 0 0.000 0.000
187 amenity = restaurant 5 0 0 0.000 0.000 5 0 0 0.000 0.000
188 amenity = bar 19 0 0 0.000 0.000 18 0 0 0.000 0.000
189 shop = convenience 166 0 0 0.000 0.000 120 0 0 0.000 0.000
190 shop = clothes 157 0 0 0.000 0.000 64 0 0 0.000 0.000
191 shop = car_repair 656 564 565 0.860 0.861 106 7 16 0.066 0.151
192 shop = hairdresser 37 1 1 0.027 0.027 35 1 1 0.029 0.029
193 shop = chemist 11 0 0 0.000 0.000 8 0 0 0.000 0.000
194 shop = supermarket 67 0 0 0.000 0.000 36 0 0 0.000 0.000
195 shop = car_parts 134 0 0 0.000 0.000 49 0 0 0.000 0.000
196 shop = furniture 36 0 2 0.000 0.056 35 0 2 0.000 0.057
197 shop = hardware 25 0 0 0.000 0.000 25 0 0 0.000 0.000
198 shop = kiosk 14 0 0 0.000 0.000 12 0 0 0.000 0.000
199 shop = doityourself 53 0 0 0.000 0.000 50 0 0 0.000 0.000
200 shop = pet 22 0 0 0.000 0.000 20 0 0 0.000 0.000
201 shop = florist 24 0 0 0.000 0.000 21 0 0 0.000 0.000
202 shop = beauty 39 0 0 0.000 0.000 37 0 0 0.000 0.000
203 shop = mobile_phone 29 0 0 0.000 0.000 22 0 0 0.000 0.000
204 shop = shoes 13 0 0 0.000 0.000 10 0 0 0.000 0.000
205 shop = newsagent 1 0 0 0.000 0.000 1 0 0 0.000 0.000
206 shop = electronics 27 0 0 0.000 0.000 13 0 0 0.000 0.000
207 shop = alcohol 20 0 0 0.000 0.000 15 0 0 0.000 0.000
208 shop = jewelry 71 0 0 0.000 0.000 6 0 0 0.000 0.000
209 shop = mall 8 0 1 0.000 0.125 8 0 1 0.000 0.125
210 shop = butcher 17 0 0 0.000 0.000 15 0 0 0.000 0.000
211 shop = cosmetics 14 0 0 0.000 0.000 12 0 0 0.000 0.000
212 craft = shoemaker 8 0 0 0.000 0.000 8 0 0 0.000 0.000
213 amenity = * 363 21 21 0.058 0.058 262 8 9 0.031 0.034
214 shop = * 750 6 5 0.008 0.007 510 3 2 0.006 0.004
215 clothes = * 47 0 0 0.000 0.000 34 0 0 0.000 0.000
216 club = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
217 # building 1549 40 128 0.026 0.083 1033 14 84 0.014 0.081
218 building = yes 1068 12 92 0.011 0.086 662 8 73 0.012 0.110
219 building = retail 94 0 1 0.000 0.011 88 0 1 0.000 0.011
220 building = commercial 40 0 0 0.000 0.000 39 0 0 0.000 0.000
221 building = office 6 0 0 0.000 0.000 6 0 0 0.000 0.000
222 building = house 44 0 2 0.000 0.045 41 0 2 0.000 0.049
223 building = apartments 52 0 0 0.000 0.000 41 0 0 0.000 0.000
224 building = residential 8 0 0 0.000 0.000 8 0 0 0.000 0.000
225 building = construction 9 0 0 0.000 0.000 9 0 0 0.000 0.000
226 building = kiosk 6 0 0 0.000 0.000 5 0 0 0.000 0.000
227 building = * 171 28 33 0.164 0.193 122 6 10 0.049 0.082
228 building:part = * 15 0 0 0.000 0.000 15 0 0 0.000 0.000
229 entrance = * 36 0 0 0.000 0.000 27 0 0 0.000 0.000
230 # other 103 0 0 0.000 0.000 97 0 0 0.000 0.000
231 # TOTAL 15080 748 1199 0.050 0.080 7115 95 442 0.013 0.062